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Civ Specific Strat and army talk....


1MGxLeGion

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Posted

The farther your space port is away from the other allies the more nova you get back from cargo ships. normally i have about 15 of the and they return with 14 - 17 nova every cargo ship so it keeps nova coming in really when you have mined it all or are massing huge armies. if you build your space ports right next to each others you won't get anything for traders.

Posted

IF you get to tech 3 in 18 minutes yeah you can send a few planes but with the little amount of workers you have you will be strapped for resources.:fett: starting with standard resources

Guest Destroyer Droid
Posted

18 mins 31 workers is heaps. You wont be strapped for cash if you know how to manage yourself. And i'd say you should build at least 120 workers.

Guest Destroyer Droid
Posted

You just wont be able to afford a few planes. I can have a constant stream of strikeys and workers.

Guest Destroyer Droid
Posted

whats your zone name legion :)

Posted

With the Trade Federation, I use 1 to 2 groups of 3 to 5 Heavy Anti-Air troopers for mobile air defense. I combine them with Shield generators.

 

A strat I have used somewhat effectively (only on tech 4, however), is to put up a phony airforce to draw the enemy's anti-aircraft fire, then sneak an air frigate with a couple of pummels aboard behind enemy lines. Make micemeat out of a building (or perhaps two, if they're not paying attention) and then mount a ground attack with fast strike mechs, destroyer droids, or whatever I'm focusing on at the time. A lot of people don't use pummels, but an air transport makes them extremely deadly. Sometimes you can cut down two buildings before the enemy even notices you. You can almost always get at least one.

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