Darth_Rommel Posted August 14, 2001 Share Posted August 14, 2001 Yeah... that was your best- ever Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 14, 2001 Share Posted August 14, 2001 Thanks Sherack. Link to comment Share on other sites More sharing options...
Guest Sherack Nhar Posted August 15, 2001 Share Posted August 15, 2001 Eheh, no problems guys! I'll try to do even better next time! I don't see how Booya2020's scenario could slow down in multiplayer, Kvan. It doesn't seem that complicated. Unless of course they put in so much turrets that it's impossible to finish the mission Link to comment Share on other sites More sharing options...
Mitth'raw'nuruodo Posted August 15, 2001 Share Posted August 15, 2001 What if you could go up and down between different levels of Coruscant! (There's like a million of 'em!) Would that be confusing or what?! Link to comment Share on other sites More sharing options...
Guest Gamma732 Posted August 15, 2001 Share Posted August 15, 2001 Going up and down would get confusing....but if they did it the right way I could see that being kinda cool. I think it'd give the right feel for size of Coruscant. Link to comment Share on other sites More sharing options...
Guest God Posted August 17, 2001 Share Posted August 17, 2001 what about the fighters and the high buildings. woud they be forced to stay in the alleys too or should they fly over. Link to comment Share on other sites More sharing options...
Guest dvader07 Posted August 17, 2001 Share Posted August 17, 2001 I think a coruscant mission would be almost impossible todo, there really isn't any ground on coruscant, and as I understand it the whole planet is one mass city so it wouldn't make since to have a mix of terrain. In TFM all the action in coruscant happened on platforms and way high up in the sky. If they were to do it, I think it would have to be something similar to the space maps, but with a different background instead of stars. It would need to be a mission like has been suggested where you have a few units, can't build anything, and have a very specific objective (maybe an attempted assasination or something) and you would have to be really confined in where you could move. Other than that, I think you would lose the grandness of coruscant by having it be like others have suggested. No offense to anyone, just my opinion. Link to comment Share on other sites More sharing options...
Guest Wedge Posted August 18, 2001 Share Posted August 18, 2001 I think FoCom's coruscant was cool I'd like to see it's 2-D equivilent in GB. Link to comment Share on other sites More sharing options...
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