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DLS_Boomslang

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Omitted from QWuake 2? I rather don;t think so; I played through that co-op with some friends. Occaisonally re-loading mixed up wqho was whom, though.

 

Raven have a good track reocrd with co-op, and whoile I appreocate that the nature of the SP game makes it impossible to impliment, it would be nice if it was easy to do theoretically, then we could have specific MP co-op scenarios written.

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Ugh, you're right. Co-op is in Quake II, I was thinking of half-life or some other FPS where it died. I just remember that it was just too much to get the saved games to work.

 

Regardless, I found this in the offical JKII FAQ

 

4.03 Will there be a co-operative (co-op) mode?

There will not be co-op play where multiple players can play through the single-player missions simultaneously. Team deathmatch multiplayer is planned, however?

 

Since that is official stuff. Not much more to add.

 

Cyclone.

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Don't forget the (unofficial) Rune Coop mod (buggy, but fun).

 

Although it takes a lot of work, it can be done....

 

I hope it happens. If some team doesn't convert the regular SP game into a coop friendly mod, they could piece together a coop campaign or mission pack. That would be awesome, I agree!

 

Serious Sam coop was great.. too bad AvP and AvP2 didn't have it...

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