Cyx Posted March 16, 2002 Posted March 16, 2002 - - - - - - - - - - - - - - - - - - - - There is a new editor that I just finished making, I'll have the link up later this month, along with more screens, I'll have more details in a couple of days, still working out the bugs, but It's a pretty close interface to Jed, so you don't have to learn the commands, and where everything is again, so I'll have my editor done for you just before the release, any questions email me @s WAR_cyPHer_ Thanks Cyx
G0SP0DAR Posted March 19, 2002 Posted March 19, 2002 Will there be an official website for this program? I'd like to stay up to date and start developing ASAP.
Stealth Posted March 28, 2002 Posted March 28, 2002 Now thats a good trick ! How does one go about designing an editor when you don`t know whats in the files? Making the GUI first is backwards to how an editor is made. Most people write all of the underlying code to handle the files ,object/memory management etc first.
jipe Posted March 28, 2002 Posted March 28, 2002 Some of those icons look suspiciously similar to JED's.. and since JO uses brush editing, and not sector editing, I fail to see how your editor (if it is indeed more than a cheap VB trick) could be useful at all..
Krak3n Posted March 29, 2002 Posted March 29, 2002 You *should* be able to make basic maps with the Q3 or Ef Radient easily, some shadders and stuff might not work tho. So i'd stick with Radient.
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