[SICK]Vomit Posted March 27, 2002 Share Posted March 27, 2002 In EF, you were able to build a dedicated.cfg file that contained all the bot, server, and game info, and launch the game directly to the dedicated console. Please tell me the same is true for JKO. I've been looking for example cfg and haven't found any yet. Link to comment Share on other sites More sharing options...
[SICK]Vomit Posted March 28, 2002 Author Share Posted March 28, 2002 Man, I feel stupid. I tried using the same dedicated.cfg file from EF, modifed the map names, created the startup icon to use the dedicated.cfg file, but the game just loads to the startup screen where you selected SP or MP. Anyone have a dedicated.cfg file working with directions on how to load it? Also, running the test system option and it says my 330 cpu failed, it requires a 350. Is this preventing it from working when I try to launch it manually? The dedicated console loads, but I don't see the host server on my client. Link to comment Share on other sites More sharing options...
matriks Posted March 28, 2002 Share Posted March 28, 2002 you have to run it off the jk2mp.exe program. this works great, but it requires the CD for dedicated! anyone have a list of map names or game types? let me know if this works for you. Link to comment Share on other sites More sharing options...
rickard64 Posted March 28, 2002 Share Posted March 28, 2002 just write dir map in the console and a list of all maps avalibe will come up Link to comment Share on other sites More sharing options...
[TE]DarthBob Posted March 28, 2002 Share Posted March 28, 2002 It works!!! What a thing of beuty!!!! Thanks. I think someone listed the maps in the FAQ Link to comment Share on other sites More sharing options...
[SICK]Vomit Posted March 28, 2002 Author Share Posted March 28, 2002 Thanks matriks! That helped me!! I posted my next problem, along with the ctf map rotation and game type in the above FAQ thread. Hope that helps. Link to comment Share on other sites More sharing options...
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