Xiro Posted April 2, 2002 Share Posted April 2, 2002 I am having some small problems with my server. I am hosting it on my campus's LAN. I am running Slackware 8 for my distro. 1) How set all force powers to max? (except the ones that are disabled) 2) My server is set to have a mininum of 3 players at all times. How do I make it where the spectator will join the battle when a person is killed? 3) Why the **** are my maps not rotating? If there is somebody out there that knows what is going on with this undocumented dedicated server, will you please tell me what i need to add or remove from my server.cfg?? Here is my server.cfg // Server Config seta sv_hostname "JK2-Sabers Dueling" seta g_motd "Kill or be killed!" //Passwords seta rconpassword "******" seta g_needpass "0" seta sv_privatePassword "" //Game Settings seta sv_maxclients "8" seta g_inactivity "0" sv_maxRate "10000" set g_allowvote "1" seta fraglimit "0" seta timelimit "20" seta g_autoMapCycle "1" seta sv_cheats "0" //JK2 Specific Set Var's seta g_gametype "3" seta g_duelweaponDisable "65531" seta forcepowerdisable "10209" //Bot Control seta bot_enable "1" seta bot_minplayers "3" seta bot_challenge "3" seta g_spSkill "2" //Map Rotation set d1 "map duel_bay ; set nextmap vstr d2" set d2 "map duel_carbon ; set nextmap vstr d3" set d3 "map duel_jedi ; set nextmap vstr d4" set d4 "map duel_pit ; set nextmap vstr d1" vstr d1 Link to comment Share on other sites More sharing options...
kleaver Posted April 2, 2002 Share Posted April 2, 2002 have exactly the same problem with a duel map rotation on my Linux server. All other rotations it cycles through FFA, TFFA, CTF all have no problem, but as soon as duel runs other players cannot join when one dies even after the duel_fraglimit has been reached, and it rotates the same map over and over again. Some have usually voted to change it to FFA mode, but I don't know if this is what is causing the rotation to get stuck. Link to comment Share on other sites More sharing options...
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