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Timedemo results


Inglo

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I'm curious to see what others are getting benchmarking with JK2. Since I haven't seen anyone post any results yet, here are mine.

System specs:

AMD T-Bird 1.03 GHz (VIA KT133)

512 Mb SDRAM

GeForce3 Ti500 (245/535 MHz) (28.32 Detonators)

SB Audigy Gamer

 

demo jk2ffa

4919 frames, 107.7 seconds: 45.7 fps

 

That's at 1152x864 32 bit Color and Textures.

2x AntiAliasing, 2x Anisotropic Filtering.

r_picmip 1 (Texture detail high)

cg_shadows 0 (no shadows; FYI there are three other different settings for shadows: cg_shadows 1 = blob, cg_shadows 2 = volumetric, cg_shadows 3 = somewhat complex - the shadow looks like a person but is solid black, this is a nice midrange setting that has no where near the hit that cg_shadows 2 has but looks much more realistic than a blob under your feet)

 

If you aren't sure how to do a timedemo here's the easiest way to go about it, add the following to the JKMP command line, either from windows start > run or simply make a new shortcut that contains this in the command line:

".../path/...Jedi Outcast\GameData\jk2mp.exe" +set sv_cheats 1 +set timedemo 1 +demo jk2ffa

where ../path/.. is just the correct installation directory, default would be "c:\program files\LucasArts\Star Wars JK II Jedi Outcast\GameDatajk2mp.exe"

The demo will start up immediately run for a few minutes then take you back to the main menu, shift ~ to bring up the console, then use pgup to find the results. AFAIK you have to add +set sv_cheats 1 to the command line to do this because the timedemo command is cheat protected, but maybe there's another way around this.

 

If you're getting a lot lower results perhaps I can help you out, if you're getting much higher, you can help me:)

I think 45.7 fps pretty much sucks, but I'm not overlay surprised. At similar setting in Return to Castle Wolfenstein I get around 52 fps, In Quake3 around 100. I can live with it and I know I'm sacrificing frames for better visuals, but I like my eye candy.

 

Finally here is my jk2mpconfig.cfg (which I have tweaked somewhat, plus I've edited out some stuff that has nothing to do with performance, e.g. my key binds (but not all of it))

FWIW:

seta com_ignoreothertasks "0"

seta sp_language "0"

seta in_midi "0"

seta in_midiport "1"

seta in_midichannel "1"

seta in_mididevice "0"

seta in_mouse "-1"

seta in_joystick "0"

seta in_joyBallScale "0.02"

seta joy_threshold "0.15"

seta k_language "american"

seta vm_cgame "2"

seta vm_game "2"

seta vm_ui "2"

seta dmflags "0"

seta fraglimit "20"

seta timelimit "0"

seta g_privateDuel "1"

seta g_saberLocking "1"

seta g_maxForceRank "6"

seta duel_fraglimit "10"

seta g_forceBasedTeams "0"

seta g_duelWeaponDisable "1"

seta sv_hostname "noname"

seta sv_maxclients "6"

seta sv_maxRate "0"

seta sv_minPing "0"

seta sv_maxPing "0"

seta sv_floodProtect "1"

seta sv_master2 ""

seta sv_master3 ""

seta sv_master4 ""

seta sv_master5 ""

seta cl_yawspeed "140"

seta cl_pitchspeed "140"

seta cl_anglespeedkey "1.5"

seta cl_maxpackets "30"

seta cl_packetdup "1"

seta cl_run "0"

seta sensitivity "25"

seta cl_mouseAccel "0"

seta cl_freelook "1"

seta cl_allowDownload "0"

seta cl_autolodscale "1"

seta r_inGameVideo "1"

seta cg_autoswitch "0"

seta m_pitch "-0.022000"

seta m_yaw "0.022"

seta m_forward "0.25"

seta m_side "0.25"

seta m_filter "1"

seta cl_maxPing "800"

seta name "Inglo"

seta rate "15000"

seta snaps "40"

seta model "reborn/default_maul"

seta team_model "reborn/default_maul"

seta forcepowers "6-2-012330000000001333"

seta g_redTeam "Empire"

seta g_blueTeam "Rebellion"

seta color1 "5"

seta color2 "5"

seta handicap "100"

seta sex "male"

seta cl_anonymous "0"

seta cg_predictItems "1"

seta cg_viewsize "100"

seta r_allowExtensions "1"

seta r_ext_compress_textures "1"

seta r_ext_compress_lightmaps "1"

seta r_ext_preferred_tc_method "0"

seta r_ext_gamma_control "1"

seta r_ext_multitexture "1"

seta r_ext_compiled_vertex_array "1"

seta r_ext_texture_env_add "1"

seta r_ext_texture_filter_anisotropic "1"

seta r_picmip "1"

seta r_detailtextures "1"

seta r_texturebits "32"

seta r_texturebitslm "0"

seta r_colorbits "32"

seta r_stereo "0"

seta r_stencilbits "8"

seta r_depthbits "24"

seta r_overBrightBits "0"

seta r_ignorehwgamma "0"

seta r_mode "7"

seta r_fullscreen "1"

seta r_customwidth "1600"

seta r_customheight "1024"

seta r_customaspect "1"

seta r_simpleMipMaps "1"

seta r_vertexLight "0"

seta r_subdivisions "12"

seta r_ignoreFastPath "1"

seta r_lodCurveError "250"

seta r_lodbias "0"

seta r_flares "0"

seta r_ignoreGLErrors "1"

seta r_fastsky "0"

seta r_drawSun "0"

seta r_dynamiclight "1"

seta r_dlightBacks "1"

seta r_finish "0"

seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"

seta r_swapInterval "0"

seta r_gamma "1.34"

seta r_facePlaneCull "1"

seta r_primitives "0"

seta cg_shadows "0"

seta r_modelpoolmegs "30"

seta r_lastValidRenderer "GeForce3/AGP/3DNOW!"

seta vid_xpos "3"

seta vid_ypos "22"

seta s_volume "0.8"

seta s_musicvolume "0.5"

seta s_separation "0.5"

seta s_doppler "1"

seta s_khz "22"

seta s_mixahead "0.16"

seta s_mixPreStep "0.08"

seta s_language "english"

seta s_mp3overhead "31756"

seta s_soundpoolmegs "50"

seta ui_ffa_fraglimit "20"

seta ui_ffa_timelimit "0"

seta ui_tourney_fraglimit "0"

seta ui_tourney_timelimit "15"

seta ui_selectedModelIndex "0"

seta ui_team_fraglimit "0"

seta ui_team_timelimit "20"

seta ui_team_friendly "1"

seta ui_ctf_capturelimit "8"

seta ui_ctf_timelimit "30"

seta ui_ctf_friendly "0"

seta g_spScores1 ""

seta g_spScores2 ""

seta g_spScores3 ""

seta g_spScores4 ""

seta g_spScores5 ""

seta g_spAwards ""

seta g_spVideos ""

seta g_spSkill "2"

seta ui_browserMaster "0"

seta ui_browserGameType "0"

seta ui_browserSortKey "4"

seta ui_browserShowFull "1"

seta ui_browserShowEmpty "1"

seta cg_drawCrosshair "1"

seta cg_drawCrosshairNames "1"

seta cg_marks "1"

seta ui_r_glCustom "4"

seta cg_drawTeamOverlay "0"

seta cg_drawGun "1"

seta cg_zoomfov "40.0"

seta cg_fov "100"

seta cg_stereoSeparation "0.4"

seta cg_gibs "1"

seta cg_draw2D "1"

seta cg_drawStatus "1"

seta cg_drawTimer "0"

seta cg_drawFPS "0"

seta cg_drawSnapshot "0"

seta cg_draw3dIcons "0"

seta cg_drawIcons "1"

seta cg_drawAmmoWarning "0"

seta cg_drawEnemyInfo "0"

seta cg_drawScores "1"

seta cg_dynamicCrosshair "1"

seta cg_drawRewards "1"

seta cg_crosshairSize "24"

seta cg_crosshairHealth "0"

seta cg_crosshairX "0"

seta cg_crosshairY "0"

seta cg_simpleItems "0"

seta cg_lagometer "0"

seta cg_runpitch "0.002"

seta cg_runroll "0.005"

seta cg_bobup "0.005"

seta cg_bobpitch "0.002"

seta cg_bobroll "0.002"

seta cg_teamChatTime "3000"

seta cg_teamChatHeight "0"

seta cg_forceModel "0"

seta cg_deferPlayers "1"

seta cg_drawFriend "1"

seta cg_teamChatsOnly "0"

seta cg_noVoiceChats "0"

seta cg_noVoiceText "0"

seta cg_currentSelectedPlayer "0"

seta cg_currentSelectedPlayerName ""

seta ui_recordSPDemoName ""

seta cg_cameraOrbitDelay "50"

seta cg_scorePlums "0"

seta cg_hudFiles "0"

seta cg_smoothClients "1"

seta cg_noTaunt "0"

seta cg_noProjectileTrail "0"

seta cg_trueLightning "0.0"

seta cm_playerCurveClip "1"

seta com_introplayed "1"

seta com_blood "1"

seta com_maxfps "125"

seta com_hunkMegs "160"

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  • 2 weeks later...

Blah blah blah... I just threw a GEforce4 TI4400 in here(pIII 700 with 576 megs of RAM) and I can only hit around the low to mid 30's(1024 x 768, medium/medium, 16-bit/16-bit). Kinda disappointing. Even my 3d Mark scores are lower than expected for my configuration. Bottlenecks, though, are most likely the CPU and the old motherboard(Abit BH6 - only supports AGP 2x).

 

What's really odd about this, though, is that doing the same timedemo with my old card(GEforce 2 mx) yields right around or even a slightly higher FPS score with the same graphics settings as above.

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My setup:

AMD tbird 1.0GHz@1.34GHz

ASUS A7V133

512 MB SDRAM

GF2 Pro oc'ed to 230/460 MHz

SB Live! 5.1

 

Running the demo i hit 53.2 fps.

Default settings.

Haven't gotten around to tweaking the config file yet.

 

Cheers

 

/H

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