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Ideas on MP


Bl1tZ

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My thoughts on MP and what needs to be changed:

 

1) Make MP saber like SP..:)..its a must!

 

2) Heavy stance is currently too powerful, everybody is using it. As mentioned countlessly in other posts, everyone's doing the one-hit-one-kill forward+fire+jump move and jump again.

 

Solution: Reduce range for ALL heavy stance moves and maybe medium stance (because heavy is reduced) OR Reduce damage for heavy stance..its currently wayy too high (also, there shouldnt be a 1-hit kill move either)

 

3) Forced powers Heal, Grip & Push, Drain, Lightning needs to be tweaked.

 

Solution:

Heal should heal like SP heal (over time and can only heal 25%).

Grip should be made so that its blockable (ie like push), maybe when someone is not defending/open for attack, then u can grip the guy. Currently, u can grip the guy regardless and matches are becoming a push and grip fest (dropping ppl into abyss). Push needs to be more blockable too IMO.

Drain drains too much for too little cost. Either increase cost or reduce effectiveness (blockable?/drains way less/substansially increase cost)

Lightning needs to be tone down a bit.

 

4) Substansially reduce recovery time when knocked out. Currently it takes too long for a person to recover after being knocked down EVEN when using force jump to get up. A guy from far away has plenty of time to come and hack u to pieces, and this usually means instant death since almost every1 is using heavy. Matches are more and more becoming push/kick-in-the-face and chop the guy while he's down.

 

Generally speaking, I think of the force as a way to HELP a jedi rather than DOMINATE. So a fight/duel, technically should involve a lot of saber skill with some (limited) help from using the force.

 

Agree/Disagree? State ur reasons..:)

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