patchx Posted April 3, 2002 Share Posted April 3, 2002 did anyone else think that it was really hard at the beggining (ridiculously inaccurate stormtrooper rifle, Nar Shadda snipers, keeping prisoners alive while fending off ATST's) and then really easy at the end (10 stormies charge you, you pull all their weapons at once and choke them at your leisure) i know this has to do with how powerful a role the force plays in the game but they could've adjusted gameplay a bit to follow the whole learning curve theory. p.s Actually Bespin seemed perfectly balanced and was by far the best level design i thought -patch Link to comment Share on other sites More sharing options...
Neko Lain Posted April 3, 2002 Share Posted April 3, 2002 Nah, everybody likes the feeling of being really powerfull. Link to comment Share on other sites More sharing options...
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