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CL_parse Error POssible Fix


jeditsp

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If you have a linksys one port or four port router and your server is dropping clients every few minutes with cl_parse error information then do this to make your server work. make sure you have the latest firmware too. Apparently this is a problem facing many cable users with linksys routers trying to run q3/half-life/jk2/unreal servers. The problem resides in the Cisco NAT (Network Address Translation) that allows users using a software or hardware dhcp server to route specific ports to computers on a lan with internal ip address's. Please feel free to comment on my analysis as I am not 100% sure about this but it worked for me. One last thing don't use dmz host as it leaves ur computer more susceptible to attacks and the such.

 

Step 1:

Add these lines to your server.cfg file

seta net_port 28071

seta port 28071

seta sv_master1 "masterjk2.ravensoft.com:28071"

 

Step 2:

get into web browser and access the linksys configuration. ie '192.168.1.1'.

 

Step 3:

goto advanced tab and click on the fowarding ports. under range for ports set it '28071 to 28071'.

 

Step 4:

then set the protocol check box to "UDP"

 

Step 5: set it to goto the appropriate ip address on your lan ie 192.168.1.xxx

 

Step 6: make sure the ip forwarding check is enabled as well.

 

I'm not 100% sure this will work for all people. I'm currently using Road Runner Cable service from time warner in houston area. I have a Toshiba PCX1100U Cable Modem and a linksys BEFSR11 one port router. It seems to be workign fine now as JK2 and Quake 3 don't kick clients after every 1-3 minutes after joining. The only way i could play on my own server was to access it through the local setting in jk2. for some reason with these new settings it seems that i got a client drop when i connected to my own server via internet. But connecting local works and all others can connect via the internet with no problems!! GOOD LUCK AND ENJOY!!

 

If you are joining games and getting cl_parse errors then the server is probably running a linksys router or having a ip assignment problem with NAT. This is more likely a problem with the server than the clients who join the server. Most people hosting servers do not realize this problem and do not try to fix their server. There may be other problems associated with this for clients that i do not know of. Try a variation of these solutions if you are working with a variety of different routers. I've read that most people get these problems when joining servers running on a cable connection with a router.

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