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Need help with one of my skins.


B0MBER II

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Posted

looks to me like that line is actually a really fine separation of polygons. what model is that? you might want to try going to the eys_mouth file and extending the whites of the eyes some more...otherwise it might just be because if the eyelid sticking out and the shader on it.

Posted

Of course you can skin whatever the ***** you want, but that doesn't mean that everyone likes it. And I don't want that comic and nude and all this stupid skins for jedi knight, and I won't use them.

That's my opinion, and I can write it here.

And stop bugging me with "shut up" "ignorant prick" and "stupid comments", that's nothing people want to read here.

Posted

Ok. Have you edited the mouth_eyes.jpg? There is the eyecolor, and maybe there are these black lines? If you have changed this then you can't remove it by painting new textures.

With the SDK (when it's released) you will be able to rmove that parts.

Posted

Yea I did... I edited the eyes the same white color that I did on the face. I even removed the eyes_mouth file from the skin file but that leaves me with black eye sockets lol... even worse

Posted

Hmm, then you have two options:

1. wait for a model editor.

2. Try the shader files. If you find the right entries you may make this parts of the eyes transapernt, so the problem would be solved.

 

You find a good tutorial what you can do with shaders here at qeradiant

It was written for Q3, but it's the same in JO.

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