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? SV_Spawnpool


kor[]wulfgar

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Hi,

I got the same problem, no sw solution found (changed drivers,

changed detail levels and so on) but found a way to not influence game play.

If this problem arises in second Level (kejim base) after you opened a key locked door in a room with four green objects and you tried to enter a small room guarded by a stormtrooper and with 3 proximity mines, then you should forget it and find the other way which is in the large room with the appearing boxes and turret.

In this room, in the corner on the right, there's an elevator that takes you in the same small room, when you're there you can enter it, take objects and destroy mines with no problem, even exiting on the other side where entering originated the error.

I believe that when entering from the opposite side and touching the mine sensors the server has problems visualizing detonation effects.

 

Hope this may help.

BL

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