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Q: Jedi/Sith Powers


Guest SlashAndBurn

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Guest SlashAndBurn

I'm waiting for Christmass to get this bad boy and have a question....what are the abilities of the Jedi and Sith in this game :confused: . in the demo all Vader can do is convert units...do they gain other powers later on? Thanks.:yoda:

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Jedi Knights can convert Infantry, Jedi Masters can convert Mechs and stuff, and they also have a stealth mode. They are also good at close Combat. Hope that helped. I only just got the game though, they might have other abilites. Somebody else will know.

*Flys Off*

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Guest Cup_A_Jabba

ya, Watto is mostly right! They do get upgrades, such as the ability to convert other jedi and buildings and heavy weapons, but that's about it. They can't use the force to knock back opponents (which would be cool!!! :p) so basicall Watto has it correct. Just ask if you want hte whole line-up of jedi techs and I'll respond asap!!

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Guest SlashAndBurn

To Cup_A_Jabba:

Thanks for the offer but I'll pass. iw as mostly interested in if they could use force lightning or throw enemies arround. Thanks again!

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Guest Cup_A_Jabba
Originally posted by Emperor_Mech

Cup of Jabba, I wanna know all the Jedi techs and what they do, lay em on me.

 

Ok here it is first off, there are a total of 10 techs yet some civs may not get all of these dut to weak force power such as Trade Fed. But here they all are.

theres Jedi/Sith stamina which let's jedi or sith knights regain their ability to convert units much more faster.

then there's Jedi/Sith Agility This basically lets the Jedi or Sith move faster.

force strong which increases the range that a jedi or sith can convert something at.

Jedi/Sith Concentration which allows the Jedi or Sith to convert SOME buildings and heavy weapons and air.

Jedi/Sith Purge which causes your units to die rather than let themselves be converted.

Faith in the force whjich gives your units a 50% resist against being converted.

Force Influence This allows Jedi and Sith to convert other Jedi and Sith.

Jedi/Sith meditation- after a group of Jedi has converted a unit, only one of the jedi has to rest before being able to convert again.

Jedi/Sith perception- This lets Jedi and Sith be able to detect any "cloaked" or invisible units

Jedi/Sith Mind Trick- This research lets the Jedi or Sith remain cloaked until converting or attacking. Yet some units have the ability to detect cloaked units.

 

Wellm, that's all, if you don't clearly understand whjat one means let me know, and I'll try to clarify it up for you. Hope this helped :D

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