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Att: ChangKhan - Using Q3Radiant


UGG

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Thanks for the offer to compile maps for us, but I think I have a better idea.

 

I managed to get Q3Radaint setup so that it loads textures from the Outcast paks, but I was wondering if you could post the def file and q3map so we could have a go at compiling maps.

 

But only if you think that might work. :)

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