DarkAgent Posted April 8, 2002 Share Posted April 8, 2002 Mind my ignorance on this, but I never played Quake III so I really dont know how the whole MODS and SKINS thing works. I have a couple of questions: 1- If I download a new skin (lets say the Darth Maul skin). If I join a multiplayer game, will I be able to use that new skin in the game? If so, will other people see the new graphics if they dont have the skin on their machines? 2- What is the option "Allow download" in multiplayer server setup? My thought is that it would allow other players to download a new mod or skin off your machine if they did not have it? Is that correct? Thanks all D.A. Link to comment Share on other sites More sharing options...
NI Knight of Ni Posted April 8, 2002 Share Posted April 8, 2002 1 - If you want to use a skin on the a pure server, it will have to be on the server aswell. What happend in the quake world with version 1.31 there was a removal of that block only on skins. So people could have thier own custom clan skins on other pure servers. Contact the admins of your favorite servers, and e-mail them the link to or the skin its self, I am sure most wont have a problem putting it up. 2 - I think Allow download will download only the required files. (IE the current custom map) However, there is a command to SET the required files, so if you wanted to force everyone to have your skin, put it in that list seperated by ;. (EG skins1.pk3;maul.pk3;mymap.pk3 ) You would want to make it very small as they will only download at a rate of something like 2 - 10 KB's per second. Link to comment Share on other sites More sharing options...
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