edgecrusher45 Posted April 12, 2002 Share Posted April 12, 2002 i want to make a new model for JK2, with 3ds max. I read that there is no import/export plug in for the moment, but i began my model. So i would know if the animating system use the compensation vertex ( vertex wich is 80% of the father and 20% of the son, for example). It's very import, cause it configure completely the way i draw the articulations. I want to know the number of polygon i can draw for my model. And i want to know if XSI softimage is the only program for making animations for the ghoul system ? And if we have softimage, do you think that you will give the bones and the animations with the sdk? thank you in advance, and sorry for my bad english, i am french. @+ Link to comment Share on other sites More sharing options...
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