Cornbread Posted April 13, 2002 Share Posted April 13, 2002 I was editing the NPC.cfg recently, and I effectively reversed the teams for every NPC. IE, Reborn were non-hostile to the player, whereas Luke tries to kill you etc. However, I've run into a problem...all the now-friendly NPCs (Reborn, Desann) spawn with weapons, rather than sabres, and attack with those. Anyone know what could be causing this? I'm assuming it must be something with the AI? Any advice on how to get past it would be appreciated, as I'm looking at making a small series of SP levels (once the SDK comes out) for which the player is on the Imperial side.. Thanks Link to comment Share on other sites More sharing options...
Danica Posted April 13, 2002 Share Posted April 13, 2002 uhm maybe check the botfiles? Link to comment Share on other sites More sharing options...
Tzar Sectus Posted April 13, 2002 Share Posted April 13, 2002 Yeah, I've noticed that myself. It's also annoying that new npcs you make always have the stormtrooper rifle no matter what. There has to be some additional code linked to this, I guess we'll just have to wait for the SDK. -Remi Link to comment Share on other sites More sharing options...
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