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How are people making levels out there?


[PMV] Joker

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The people that are designing levels for the game ahead of time are simply making them for Quake 3 using some variant of Radiant. That way they can check the level geometry before it's ever in JK2. When the SDK is released, it would be a simple matter of importing the map into JORadiant, changing the textures, and then compiling it for JK2.

 

The maps already released were compiled by somebody at Raven.

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as for the textures, i made my own. you can however extract the jk2 pk3 file and make it your texture directory for radiant. then when the sdk comes you can make the changed to the map file w/ notepad to replace/fix the paths.

 

-Tems

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