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Have My Model/ Need More Details...


CheshireKat

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O.K. I've just finished my Jedi Outcast Model, but I need some more details on modeling for this game.

 

My model is built, and I'm stepping into the UV mapping area, then on to segmenting it.

 

But I could really use some more Info.

 

Please leave anything SOLID that you may have.:boushh:

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Already know how to Mapp her, but I want to know about segmenting and such.

 

After looking at SOF2 model viewer, there seems to be a ton of TAGs and stuff, plus another load of bones, but I can't figure out a whole lot from that.

 

I got my motor running, and if I stop I know I'll be screwed. I'm like that you know.

 

So I want to keep going, but I'm at the point were I need some more details.:boushh:

 

All help is appreciated. I've Mapped the head, and am skinning it now, but I think I have to stop after that.

 

 

Oh, and thanks Moore+

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AWESOME! :)

 

Dont forget to add smooth groups.

 

Luved the face tattoos... kinda like maul's.. but still they are diferent.... nice..very nice.

 

What did you use for modeling...and... err.. (this is kinda embarassing) i'm doing the boba/jango fett model and I err... (this is really embarassing).. i dont know how to uvmap. *runs to hide in a hole*... ....*whispering from the dark hole*: could you tell me how to do it?

 

:p

 

this is my model:

boba front.jpg

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Blood Riot, if this is like Q3 Smoothing Groups will be automatic. Otherwise I will add them. I rendered them without for feedback from other modelers, so they could see the Poly Flow. Also note, once Skinned, it too helps to smooth the model out.

 

As far as UV mapping, This is my second model ever, so explaining it wouldn't do you much good, but I'll leave yousome links to some good tuts. They're not the way I map, but I could never explain it to you. I suck at that sort of thing.

 

http://www.planetquake.com/polycount/cottages/pixelated/three.shtml

 

This guys way is supposed to be the best, but I haven't figured it out yet.

 

and You may want to stop by here:

 

http://dynamic.gamespy.com/~polycount/ubb/Ultimate.cgi?action=intro&BypassCookie=true

 

It's where I hang out, and a damn good place for serious Modelers and Skinners, who want to take it to the next step. Quite alot of Pro's hang out there, so getting feedback from them is priceless.

 

Good Luck Skinmapping, It's so far proven to be my biggest challenge.

 

Thanks for the feedback.

 

 

Oh, and I use Max to model.:boushh:

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Originally posted by CheshireKat

O.K. I just went and got some more space, so if SP holds up heres some links to the Pics.

 

http://www.sphosting.com/cheshirekat/LadySithFrntBck.jpg

 

http://www.sphosting.com/cheshirekat/LadySithAngles.jpg

 

and:

 

http://www.sphosting.com/cheshirekat/ZabrakFaceSkinBegun.jpg

 

Hope you like.

 

:boushh:

Wow, I like that alot, good work, I cant wait for the SDK to come out.

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