DC3 Posted April 16, 2002 Share Posted April 16, 2002 After finishing the search for Dessan's ship, and watching the Luke v Dessan battle, the game goes to a cut scene flick. After the movie is finished or I skip watching it completely, I get an error message about loading the following mission. I could be wrong, but I have tried to find the name of the next map and the best I have come up with is Doom_comm. Every time I go through the Movie of Dessans ship being launched, I get booted to desk top only to find a small JKII console screen with an error message. I don't have the exact message in front of me, but I will get it and post it here (it says something about bytes best I can recall). NOW HERE IS THE KICKER!!! I went into the Console cheat mode and tried to load the map using console commands. It still does the same thing and kicks me back to desk top. I then used the console to load the Mission after Doom_Comm, called Doom_detention, and it loaded perfectly. What is different about the Doom_Comm mission/map from all the other maps to this point??? I don't get it... I have pretty much narrowed it down to this specific map. Anyone have any ideas? Cheers and thanks. System specs: 1.4 T-bird Asus A7M266 1024k of pc 2100 DDR 45 Gig IBM Deskstar OCZ Titan GeForce 3 Nvidia 23.11's SB! Live Platnium 5.1 Windows XP pro Link to comment Share on other sites More sharing options...
DC3 Posted April 16, 2002 Author Share Posted April 16, 2002 Here is my error message. Anyone have any ideas??? ==== ShutdownGame ==== ... ICARUS_Shutdown ... Reference Tags Cleared ... Navigation Data Cleared ... Ghoul2 Models Shutdown ------ Server Initialization ------ JK2: v1.02a win-x86 Mar 4 2002 Server: doom_comm RE_Shutdown( 0 ) Initializing Shaders Z_Malloc(): Failed to alloc -1059190784 bytes (TAG_BSP) !!!!! --------------------------------------------------------------------------- Zone Tag Bytes -------- ----- HUNKALLOC 402386 ( 0.38MB) in 10 blocks ( 40238 average) FILESYS 691940 ( 0.65MB) in 10 blocks ( 69194 average) AMBIENTSET 2520 ( 0.00MB) in 18 blocks ( 140 average) G_ALLOC 177629 ( 0.16MB) in 6898 blocks ( 25 average) CLIENTS 131192 ( 0.12MB) in 2 blocks ( 65596 average) SMALL 14429 ( 0.01MB) in 1071 blocks ( 13 average) SND_DYNAMICMUSIC 5907682 ( 5.63MB) in 9 blocks ( 656409 average) SND_RAWDATA 2048 ( 0.00MB) in 1 blocks ( 2048 average) IMAGE_T 4480 ( 0.00MB) in 40 blocks ( 112 average) GHOUL2 131072 ( 0.12MB) in 1 blocks ( 131072 average) BSP 168816 ( 0.16MB) in 2 blocks ( 84408 average) BSP_DISKIMAGE 18096408 (17.25MB) in 1 blocks ( 18096408 average) ANIMATION_CFG 37439 ( 0.03MB) in 4 blocks ( 9359 average) --------------------------------------------------------------------------- The zone is using 25768041 bytes (24.57MB) in 8067 memory blocks The zone peaked at 82343955 bytes (78.53MB) ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- (Repeat): Z_Malloc(): Failed to alloc -1059190784 bytes (TAG_BSP) !!!!! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.