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Error with ModView 1.0


Chiori

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I downloaded ModView (actually because I still can't decide which model to use *g*) and extracted two models (tavion and jan) from teh .pk3 but everytime I try to view the glm files it tells me this:

 

"Filesystem call without initialization"... what am I doing wrong?

 

Could someone help m?

 

 

Chiori

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I had the same problem.It was corrected by having the extracted .PK3 files and folder branching off of a directory called /base,just the way it is read in the game.So to fix this, create a directory called base and then copy or re-extract your assetes.pk3 into it with the "folders on" option in winzip.Should work fine.

 

 

To sum it up...the resulting folder will look like /base and then inside base it will have all of the normal sub dirs such as models,textures,etc. Hope this helps

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