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Ubese Skin


ShodiKGian

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I'm currently working on finishing a Ubese skin ala Leia's disguise in ROTJ, which was "obtained" from the bounty hunter Boushh.

 

Without a way to change the models yet, this is as close as I could really get. I wanted to see what people rate this as it currently is, to see if it is really good enough to post. I will be adding sounds to it as well.

 

It should be the first in a series of bounty hunter based skins that I will be working on.

 

ubesepic.jpg

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I tried every variation I could to try to get thirdpersonangle to work, but it kept telling me that it was an unknown command, I tested /THEDESTROYER to make sure cheats were enabled, and that worked, any ideas as to what I'm missing?

 

I don't use cheats normally, so I don't know how they work

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This fine script, supplied by Octavius, should help you...

 

- Quote (by Octavius)

 

"COPY AND PASTE THE FOLLOWING INTO A TEXT FILE AND SAVE IT AS modelview.cfg. THEN PLACE IT INTO YOUR GAMEDATA/BASE DIRECTORY.

 

 

///////////////////////////////////////////////////////////////////////

// Skin and Model View Script

// By: Octavius

///////////////////////////////////////////////////////////////////////

// Instructions:

// This script was originally for use with Quake3.

// Since most of the same commands between Q3

// and JK2 are the same, this script will work the same

// as it was intended in the original Q3 engine. To install

// it simply copy the file to your GameData\Base directory

// and when in game, enable cheats using the

// devmap <mapname> command. Once you are in developer

// mode, simply type "exec modelview.cfg" in the console.

// This binds your keypad to camera angle adjustments that will

// allow you to circle around your character, as well as pan

// in an out. This script uses the arrow keys of your numpad

// and the 5 (middle key) to switch between thrid and first person.

// No support is provided, use at your own risk.

//////////////////////////////////////////////////////////////////////////

bind kp_5 "toggle cg_thirdperson;vstr a0;vstr r40"

bind kp_uparrow "vstr closer"

bind kp_downarrow "vstr farther"

bind kp_leftarrow "vstr left"

bind kp_rightarrow "vstr right"

 

set a0 "cg_thirdpersonangle 0;set left vstr a10;set right vstr a350"

set a10 "cg_thirdpersonangle 10;set left vstr a20;set right vstr a0"

set a20 "cg_thirdpersonangle 20;set left vstr a30;set right vstr a10"

set a30 "cg_thirdpersonangle 30;set left vstr a40;set right vstr a20"

set a40 "cg_thirdpersonangle 40;set left vstr a50;set right vstr a30"

set a50 "cg_thirdpersonangle 50;set left vstr a60;set right vstr a40"

set a60 "cg_thirdpersonangle 60;set left vstr a70;set right vstr a50"

set a70 "cg_thirdpersonangle 70;set left vstr a80;set right vstr a60"

set a80 "cg_thirdpersonangle 80;set left vstr a90;set right vstr a70"

set a90 "cg_thirdpersonangle 90;set left vstr a100;set right vstr a80"

set a100 "cg_thirdpersonangle 100;set left vstr a110;set right vstr a90"

set a110 "cg_thirdpersonangle 110;set left vstr a120;set right vstr a100"

set a120 "cg_thirdpersonangle 120;set left vstr a130;set right vstr a110"

set a130 "cg_thirdpersonangle 130;set left vstr a140;set right vstr a120"

set a140 "cg_thirdpersonangle 140;set left vstr a150;set right vstr a130"

set a150 "cg_thirdpersonangle 150;set left vstr a160;set right vstr a140"

set a160 "cg_thirdpersonangle 160;set left vstr a170;set right vstr a150"

set a170 "cg_thirdpersonangle 170;set left vstr a180;set right vstr a160"

set a180 "cg_thirdpersonangle 180;set left vstr a190;set right vstr a170"

set a190 "cg_thirdpersonangle 190;set left vstr a200;set right vstr a180"

set a200 "cg_thirdpersonangle 200;set left vstr a210;set right vstr a190"

set a210 "cg_thirdpersonangle 210;set left vstr a220;set right vstr a200"

set a220 "cg_thirdpersonangle 220;set left vstr a230;set right vstr a210"

set a230 "cg_thirdpersonangle 230;set left vstr a240;set right vstr a220"

set a240 "cg_thirdpersonangle 240;set left vstr a250;set right vstr a230"

set a250 "cg_thirdpersonangle 250;set left vstr a260;set right vstr a240"

set a260 "cg_thirdpersonangle 260;set left vstr a270;set right vstr a250"

set a270 "cg_thirdpersonangle 270;set left vstr a280;set right vstr a260"

set a280 "cg_thirdpersonangle 280;set left vstr a290;set right vstr a270"

set a290 "cg_thirdpersonangle 290;set left vstr a300;set right vstr a280"

set a300 "cg_thirdpersonangle 300;set left vstr a310;set right vstr a290"

set a310 "cg_thirdpersonangle 310;set left vstr a320;set right vstr a300"

set a320 "cg_thirdpersonangle 320;set left vstr a330;set right vstr a310"

set a330 "cg_thirdpersonangle 330;set left vstr a340;set right vstr a320"

set a340 "cg_thirdpersonangle 340;set left vstr a350;set right vstr a330"

set a350 "cg_thirdpersonangle 350;set left vstr a0;set right vstr a340"

set r5 "cg_thirdpersonrange 5;set farther vstr r10;set closer vstr r500"

set r10 "cg_thirdpersonrange 10;set farther vstr r20;set closer vstr r5"

set r20 "cg_thirdpersonrange 20;set farther vstr r30;set closer vstr r10"

set r30 "cg_thirdpersonrange 30;set farther vstr r40;set closer vstr r20"

set r40 "cg_thirdpersonrange 40;set farther vstr r50;set closer vstr r30"

set r50 "cg_thirdpersonrange 50;set farther vstr r60;set closer vstr r40"

set r60 "cg_thirdpersonrange 60;set farther vstr r70;set closer vstr r50"

set r70 "cg_thirdpersonrange 70;set farther vstr r80;set closer vstr r60"

set r80 "cg_thirdpersonrange 80;set farther vstr r90;set closer vstr r70"

set r90 "cg_thirdpersonrange 90;set farther vstr r100;set closer vstr r80"

set r100 "cg_thirdpersonrange 100;set farther vstr r120;set closer vstr r90"

set r120 "cg_thirdpersonrange 120;set farther vstr r140;set closer vstr r100"

set r140 "cg_thirdpersonrange 140;set farther vstr r160;set closer vstr r120"

set r160 "cg_thirdpersonrange 160;set farther vstr r180;set closer vstr r140"

set r180 "cg_thirdpersonrange 180;set farther vstr r200;set closer vstr r160"

set r200 "cg_thirdpersonrange 200;set farther vstr r220;set closer vstr r180"

set r220 "cg_thirdpersonrange 220;set farther vstr r240;set closer vstr r200"

set r240 "cg_thirdpersonrange 240;set farther vstr r260;set closer vstr r220"

set r260 "cg_thirdpersonrange 260;set farther vstr r280;set closer vstr r240"

set r280 "cg_thirdpersonrange 280;set farther vstr r300;set closer vstr r260"

set r300 "cg_thirdpersonrange 300;set farther vstr r350;set closer vstr r280"

set r350 "cg_thirdpersonrange 350;set farther vstr r400;set closer vstr r300"

set r400 "cg_thirdpersonrange 400;set farther vstr r500;set closer vstr r350"

set r500 "cg_thirdpersonrange 500;set farther vstr r5;set closer vstr r400"

// EOF

 

I will soon have a section up on my site for this, and other scripts, as well as skins and the likes at tribalskins.org "

 

- quote ends here

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