d@rker Posted April 17, 2002 Share Posted April 17, 2002 yes , the swamp is a great looking level but... ... have you noticed the slow performance sometimes ? i've been playing the game with 1.1 athlon with quincux aa and aniso @ 4tap @ 800x600x32 ,max detail w/ simple shadows and it's only in the swamp level it stutters. so ... i've purchased an xp1800+ and ... i get the same !! i haven't tried without aa or/and aniso but i was expecting a better performance even so ! if this is an indication of games to come (!this year!) i can see myself in game's settings menu : detail - med shadows - none detailed textures - off filtering - bilinear antialiasing - off screen resolution - 640x480x32 sound quality - low i'm starting to be very affraid of game coders . btw no problem with other games like mohaa ,cc:renegade comanche4 ,rtcw ,soul reaver2 @ 1024 w/ max detail ...and quincux & aniso . ...anyone ? --------------------------------------------------------------------------------- AMD Athlon XP 1800+ @ 1533mhz ABIT K7TA V1.3 / GloblaWin CBK58 hsf GlobalWin 802 case w/ Enermax 431W psu Micron 512 Mb Pc133 cas 2 MaXtor 40Gb 7200rpm / ATA100 hd Leadtek GeForce 3 Ti500 TD Turtle Beach Santa Cruz soundcard Sony 200Es 17" monitor Hp 9100 cd-rw 8x4x32 Acer cd-rom 52x Diamond SupraExpress 56e Pro modem Yamaha MS30 speakers w/ subwoofer Microsoft USB Intellimouse Optical Microsoft SWinder Dual Strike gamepad Microsoft SWinder gamepad Saitek R100 steering wheel HP 500c printer WinXP Pro build 2600 Via 4.38(v)a Nvidia 27.50 ( Leadtek ) Santa Cruz v 1.01.4138.99 "... caffeine is my co-pilot Link to comment Share on other sites More sharing options...
Demolisher Posted April 17, 2002 Share Posted April 17, 2002 A lot of us with high end machines are getting slow performance in the swamp. I agree with you, lowering the settings sucks and is not what anyone wants to do. Also, the swamp is slow that the force does not affect swamptroopers. Something has got to be preventing them from being pulled and pushed in the water. Link to comment Share on other sites More sharing options...
Squeetard Posted April 18, 2002 Share Posted April 18, 2002 My gf3 dropped some in the swamps. To be expected with all the waving foliage. But when I zoomed in the disrupter it went to either 9 or 12 fps and stayed there. Every time I tried it. Strange? Link to comment Share on other sites More sharing options...
NewBJedi Posted April 18, 2002 Share Posted April 18, 2002 Originally posted by d@rker i've been playing the game with 1.1 athlon with quincux aa and aniso @ 4tap @ 800x600x32 ,max detail w/ simple shadows and There you go. quincux aa and aniso @ 4tap will chew up any framerates. I run most games - if possible, at 800x600x16 - medium/low geometry, medium textures. 1.5 gig athlon, GF3, 512mb RAM, SB Audigy, XP-Pro. Try 16 bit color, it's huge performance boost and you may not notice the color difference at all. Question - Do you really need AA? If so, that's going to hurt any game. Link to comment Share on other sites More sharing options...
Pvt_Dancer Posted April 18, 2002 Share Posted April 18, 2002 I am still running just a geforce 256 and I had troubles too... but thats more understandable. Most of the game ran fine in high detail and textures at 1024. When I got to the swamp though I had to lower those and the resolution to get it to run well enough to play. I had no problem with the force... I was chocking and pushing and pulling and casting lightning over the waters... (random thought be cool if there were pockets of green methane swamp gas that would explode if you cast lightning through them). Link to comment Share on other sites More sharing options...
Shadow_Drone Posted April 18, 2002 Share Posted April 18, 2002 None of you know the sheer challenge of getting through the swamp on a system thats nearly at the minimum specs. AMD K6-2 450MHZ 64 MB PC100 SDRAM Voodoo3 2000 PCI you get the picture. that was by far one of the hardest parts of the game for me. It was all worth it in the end though. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.