Tems Posted April 18, 2002 Posted April 18, 2002 i had a free moment so i made some progress on tatooine. i've expanded the space a bit, by request, to increase the possible number of players. i've also been messing with the architecture to better match tatooine. the way i had it was ok, but it wasn't quite tatooine. it was sort of... super mario. anyway, just keeping people posted. -Tems
MankaCat Posted April 18, 2002 Posted April 18, 2002 looks good (texture usage even less varied than the actual set though...somehow) I don't see the problem with arches....
Tems Posted April 18, 2002 Author Posted April 18, 2002 arches. those would be those things actually on tatooine. if your concern is r_speeds, dont sweat it. i know well enough to not go nutso. better yet i know enough proper mapping technique to avoid em in the first place. texture: don't worry about that either. i basically can dedicate my time to texturing, skinning, modelling or mapping. not all 4 at once. i happened to use that time for mapping. i havent updated the textutre set yet. those are on a Mac still. -Tems
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