UGG Posted April 18, 2002 Share Posted April 18, 2002 HAHAHA! Raven just got 0wNed! Check it! http://ugg.codealliance.ca/jomap/ Forgive my shamless gloating, but I'm very happy that I got this to work. Sorry if you have to reinstall Outcast to a quake directory, but don't blame me. Blame whoever put that silly check into q3map! Ok, get to it! I want to hear what works and what doesn't. I'm probably going to hear a lot of what doesn't work. Link to comment Share on other sites More sharing options...
The Truthful Liar Posted April 18, 2002 Share Posted April 18, 2002 I'll take a pass. I'm going to wait for the 'real' tools to come out. Just so I avoid troublesome aggrevations on getting this JOmap thing to work, because it's not worth it. Link to comment Share on other sites More sharing options...
The Truthful Liar Posted April 18, 2002 Share Posted April 18, 2002 Oh, but it does sound cool - for someone who want's to bother with it Link to comment Share on other sites More sharing options...
phZ Posted April 18, 2002 Share Posted April 18, 2002 it works yahhoo =) just tried a map i created and everything seems to work. thnx for the link. Update: -water doesnt work -the patch mesh architecture is screwed up -all the textures are too small (->Readme) Link to comment Share on other sites More sharing options...
Tems Posted April 18, 2002 Share Posted April 18, 2002 ill try it. i need to get spacial ideas. thanks. -Tems Link to comment Share on other sites More sharing options...
Tems Posted April 18, 2002 Share Posted April 18, 2002 ok i just gave it a whirl. i didnt get any q3map errors. heres what happened. all of my cyls disappeared. the caps stayed. the cyls that were closed off in domes turned into 2-dimensional crescents. i know youre not asking for bug reports. this is more for people who want to try it. personally it helped me a great deal becausei was able to get an idea of the massive scale differences between quake3 and jk2. nice tool. -Tems Link to comment Share on other sites More sharing options...
UGG Posted April 18, 2002 Author Share Posted April 18, 2002 Yeah, I thought there would be many problems. Raven made a lot of changes to the BSP format. I doubt that I'll get it working perfectly before they release the editor. It's just a toy really. Thanks guys! That's pretty interesting news about the cylinders. I didn't expect that at all. I thought the lighting and shaders would be the big problem areas. There is another thread running at Massassi if your interested. BoBo_Fett even got Canyon Oasis to load, with the help of dr0id's JKImport plugin, of course! http://forums.massassi.net/html/Forum17/HTML/000178.html Link to comment Share on other sites More sharing options...
flumpdumpy Posted April 18, 2002 Share Posted April 18, 2002 Sorry, this is slightly off topic but does anyone have Droid's converter. His web page seems to be down and I would like to get it. Link to comment Share on other sites More sharing options...
Jafo Posted April 18, 2002 Share Posted April 18, 2002 Originally posted by AB_Legion I'll take a pass. I'm going to wait for the 'real' tools to come out. Just so I avoid troublesome aggrevations on getting this JOmap thing to work, because it's not worth it. The short story is I agree. Ive got nothing positive too say so I'll just let it simmer. http://www.map-center.com http://www.qeradiant.com http://jk2ed.jediknightii.net Link to comment Share on other sites More sharing options...
UniKorn Posted April 19, 2002 Share Posted April 19, 2002 I'm just gonna use it to test how my map "feels". Link to comment Share on other sites More sharing options...
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