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Cartwheel and Butterfly mod...no joke


Irimi-Ai

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Read the readme.txt with the download. Here's what it says:

 

"Changes the rolling animations with butterflies and cartwheels, it doesnt work perfect, but looks cool ;)"

 

and:

 

"Kyle slides while doing the moves, because he is supossed to be rolling...I changed the wallflip animation to one where you fall heading backwards, but you turn forward again just when you touch the floor(Any idea how to do this?)."

 

Irimi-Ai

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Yeah, I have had an altered animation.cfg for about a week now, I posted about in a couple threads already. It changes the rolls to be butterflies but when you do this the animation moves you about 5x the distance of a normal roll. It was fun to play with but thats about it.

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Looks like it works - and you do slide around quite a bit during the animation.

 

Just some random notes:

 

Works in SP and MP. Roll animations are completely replaced with the aforementioned 3 moves.

 

Wonder if there's a way to trim down the roll distance or something.....

 

Also, I tested a quick MP game (one computer with the mod, the other without)with one computer that didn't have the mod installed, and on the screen (of the modless computer) the people were still rolling.

 

On the computer with the mod installed, everyone was doing cartwheels + butterfly kicks on their respective screens.

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I've fixed the mod so that you don't slide around anymore. See I figured the game would keep you moving for as long as the animation played itself out, and I was right. So, what I did was just set the animation length to be exactly as long as the roll animation, so you don't get the super distance glide effect. It still needs some tweaks, but I'll email the guys at modcentral the new file. w00t!

 

 

EDIT: I've posted a web site that you can download the FIXED animation pk3. Just look further in the thread.

 

http://www.captioncontest.net/newmoves.pk3.zip

or get it here:

http://www.freeweb.now.nu/shenron/newmoves.pk3

ahh heck...there it is...:D

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thanks again for the file, lord nodata. it's working in MP, but it's not in SP. someone above said it was working in both. what am i doing wrong? i just dropped the .pk3 in the the gamedata/base directory. anything i'm missing?

 

Irimi-Ai

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