mother-tucker Posted April 19, 2002 Share Posted April 19, 2002 I found a ep1 battle droid for quake 3 and I really want to convert it to JO. Does anyone know how to do that. Or, what tools to use. If anyone wants the to find out what it looks like then go to this link. http://www.planetquake.com/polycount/skins/quake2/bdroid/ctf/ctf.shtml I hope some one can help me out. Link to comment Share on other sites More sharing options...
CheshireKat Posted April 19, 2002 Share Posted April 19, 2002 Two things: You may want to get ahold of Sundance first. He's on these boards, and on Polycount alot, so thet'd be the first step. Secondly, I'd suggest a whole new model. JO allows alot more Polys, and Skin Templates at larger resolution, so A new model is really the way to go. Link to comment Share on other sites More sharing options...
Prophet Posted April 23, 2002 Share Posted April 23, 2002 Oudated pic, I've since finished the mesh. It's currently undergoing mapping, which I have no experience with so its a slow process I'm currently trying to use a program called Lithium Unwarp, but I'm having trouble to get the faces to line up. If anyone has any good methods of mapping using these then it would be much appreciated. Link to comment Share on other sites More sharing options...
L2.0 Posted April 23, 2002 Share Posted April 23, 2002 Originally posted by CheshireKat You may want to get ahold of Sundance first. He's on these boards, and on Polycount alot, so thet'd be the first step. Actually, you may want to get Sundance's and Burnt Kona. I beleve Sundance only added new _i files.... Link to comment Share on other sites More sharing options...
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