Wintrmte Posted April 20, 2002 Share Posted April 20, 2002 v.1.0.5 Fixes: o Whoops. Left out the MOD_THERMAL mapping, so it was reporting a blank line in the weapon stats. Additions: o The script will now sort by Skill, Deaths, and Suicides. Look in the logparse.conf file for the filenames (if you want to change them). o Added documentation for Windows users on how to use this script. (Note: This may need some work, so if you do something differently, please email me so I can include it in the documentation) As always, to get the latest version of this script (or see examples of the output) goto: http://jk2.gamersimpact.com Thanks, Sam Link to comment Share on other sites More sharing options...
Wintrmte Posted April 21, 2002 Author Share Posted April 21, 2002 *BUMP* Link to comment Share on other sites More sharing options...
SuperCharlie Posted April 21, 2002 Share Posted April 21, 2002 Daaang man.. you GO with your killer parser.. keep up the good work man.. that looks killer.. SC Link to comment Share on other sites More sharing options...
David Icke Posted April 21, 2002 Share Posted April 21, 2002 what is the skill column a measure of? I cant see a pattern to it compared to how good they are, ive got people with 65% ration with 500 skill, and people 95% ration with a -10 skill Link to comment Share on other sites More sharing options...
WD_Rage Posted April 21, 2002 Share Posted April 21, 2002 Does this parser have to be on the machine the server is running on, or can it be run remotely? From what I've seen of the config file, it can only run on the machine. Am I wrong? Link to comment Share on other sites More sharing options...
David Icke Posted April 22, 2002 Share Posted April 22, 2002 It can be run where ever there is a jedi log to parse. if you copy the log to a remote server, you can run the log parser on the remote server. Link to comment Share on other sites More sharing options...
SuperCharlie Posted April 22, 2002 Share Posted April 22, 2002 Correct me if Im wrong, but it looks like ya gotta have a PERL enabled machine to run this.. most win boxes wont do this and only some web servers will... SC Link to comment Share on other sites More sharing options...
Sysgod Posted April 22, 2002 Share Posted April 22, 2002 As for Windows as long as it's NT or 2000, ActivePerl works great... Link to comment Share on other sites More sharing options...
Wintrmte Posted April 23, 2002 Author Share Posted April 23, 2002 Originally posted by SuperCharlie Correct me if Im wrong, but it looks like ya gotta have a PERL enabled machine to run this.. most win boxes wont do this and only some web servers will... SC Actually, any windows box can install Active Perl (http://www.activestate.com). Link to comment Share on other sites More sharing options...
HellfireSK Posted April 23, 2002 Share Posted April 23, 2002 "Correct me if Im wrong, but it looks like ya gotta have a PERL enabled machine to run this.. most win boxes wont do this and only some web servers will..." Actually "most" IIS boxes have ActivePerl running, it's just one of those things. The latest iterations of AP are about as good as Perl gets outside of the *nix world. I may be mistaken but I believe the win32 Apache port also has perl functionality and/or the ability to interface with AP as well. -h Link to comment Share on other sites More sharing options...
Wintrmte Posted April 24, 2002 Author Share Posted April 24, 2002 * bump * Link to comment Share on other sites More sharing options...
David Icke Posted April 25, 2002 Share Posted April 25, 2002 Idea for a new feature,,,, a count of how many times a player visits your server.! just an idea great script thanks Link to comment Share on other sites More sharing options...
jk2eservers Posted April 25, 2002 Share Posted April 25, 2002 Any ideas if there will a release in PHP, for us Linux Server Admins Thanks in advance. P.S. I cant get to your website, do you have a mirror? Link to comment Share on other sites More sharing options...
Shotgun Si Posted April 25, 2002 Share Posted April 25, 2002 Originally posted by jk2eservers P.S. I cant get to your website, do you have a mirror? Ditto! Can someone email me a copy?! I need it asap. Thanks! jason@shueh.net Link to comment Share on other sites More sharing options...
Wintrmte Posted April 26, 2002 Author Share Posted April 26, 2002 Originally posted by jk2eservers Any ideas if there will a release in PHP, for us Linux Server Admins Thanks in advance. P.S. I cant get to your website, do you have a mirror? Funny you mention that.. I am working on a PHP version that reads the players.dat file that is generated by the script. It would take wayyyy too long to have PHP go through a logfile and calculate the stats (especially if you are coming through a proxy server that has a short timeout window). So, the way the next version will work, is it will include a switch to not have it generate HTML, but only generate the players.dat file. At this point the companion PHP scripts will need to read that players.dat file, and can calculate the stats. Should work pretty well when it's done. Stay tuned. As for accessing the website, try again. I had a CPU fan go out in the server, and thus the chip was sizzling at 156(F).. lol. Needless to say, it locked up. It's back up, you should be able to get the file. Link to comment Share on other sites More sharing options...
Wintrmte Posted April 28, 2002 Author Share Posted April 28, 2002 * BUMP* ... I've submitted this twice now to the files administrators here at jediknightii.net .. Still hasn't been added. Link to comment Share on other sites More sharing options...
jk2eservers Posted April 29, 2002 Share Posted April 29, 2002 Can, this log parser be used on Linux. Link to comment Share on other sites More sharing options...
Wintrmte Posted April 30, 2002 Author Share Posted April 30, 2002 Originally posted by jk2eservers Can, this log parser be used on Linux. Absolutely. It was developed on a Linux system. Link to comment Share on other sites More sharing options...
Wintrmte Posted April 30, 2002 Author Share Posted April 30, 2002 Here is the fix in 1.0.5.1: o Changed the Name colorizer some more. Thanks to Xanthus for emailing me about converting that values to their Ascii -> Octal values. The Names should now look as they were intended, even when characters other than 0-9 were used. Link to comment Share on other sites More sharing options...
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