patchx Posted April 23, 2002 Share Posted April 23, 2002 does anyone know if there is some key and value u can enter in the info player start item to alter the model that the players starts as? or some other wasy of doing it with radiant or scripting that doesnt rely on switching the names of files or altering the pk3? -patch Link to comment Share on other sites More sharing options...
Darth Draugmahl Posted April 23, 2002 Share Posted April 23, 2002 I don't believe so. The spawn point doesn't hold any of that info, only the location of the start and potentially the items the player starts with. I could be wrong I suppose but I haven't seen a game so far that does that and haven't seen any information for this one that would lead to think it will. Sorry sir. Someone please correct me if I'm wrong Link to comment Share on other sites More sharing options...
UniKorn Posted April 23, 2002 Share Posted April 23, 2002 Nope, you are right on to it Only the point where you spawn and the items you might receive. Although I think the items you receive are put in the worldspawn, not on a single spawnpoint. Link to comment Share on other sites More sharing options...
patchx Posted April 23, 2002 Author Share Posted April 23, 2002 does that mean that if i wanna release an SP level not starring Kyle i'll have to include a pk3 file that overights the default player model and that will have to be removed every time someone wants to play SP as kyle? -patch Link to comment Share on other sites More sharing options...
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