deadpool99 Posted April 23, 2002 Posted April 23, 2002 I got a map that i made in GTKRadiant for quake 3 and it compiles fine there. When i compile it in JKRadiant the curved surfaces are all tangled and screwed up. Anyone else having this problem or know how to fix it without redoing the surfaces? thanks
UniKorn Posted April 23, 2002 Posted April 23, 2002 Screenshot would be helpful, and I sure hope jkradiant doesn't mess up my curves, I got one map which is 95% curves.
deadpool99 Posted April 26, 2002 Author Posted April 26, 2002 First pic is render in quake 3 Second pic is render in jk 2 http://deadpool_99.tripod.com/index.html
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