Jedi Howell Posted April 23, 2002 Share Posted April 23, 2002 Has anyone fixed the backwards tree volume problem yet? See: __________________________________________________ ================== Running bsp command... C:\JK2\GameData\Tools\\sof2map -bsp C:\JK2\GameData\\base/maps/test.map C:\JK2\GameData\Tools\\sof2map -vis C:\JK2\GameData\\base/maps/test.map C:\JK2\GameData\Tools\\sof2map -light -extra C:\JK2\GameData\\base/maps/test.map C:\JK2\GameData\base\maps>C:\JK2\GameData\Tools\\sof2map -bsp C:\JK2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- BSP ---- entering c:/jk2/gamedata//base/shaders/bespin.shader entering c:/jk2/gamedata//base/shaders/cinematics.shader entering c:/jk2/gamedata//base/shaders/common.shader entering c:/jk2/gamedata//base/shaders/decals.shader entering c:/jk2/gamedata//base/shaders/doomgiver.shader entering c:/jk2/gamedata//base/shaders/effects.shader entering c:/jk2/gamedata//base/shaders/explosions.shader entering c:/jk2/gamedata//base/shaders/flares.shader entering c:/jk2/gamedata//base/shaders/fogs.shader entering c:/jk2/gamedata//base/shaders/gfx.shader entering c:/jk2/gamedata//base/shaders/gfx2.shader entering c:/jk2/gamedata//base/shaders/imperial.shader entering c:/jk2/gamedata//base/shaders/items.shader entering c:/jk2/gamedata//base/shaders/marks.shader entering c:/jk2/gamedata//base/shaders/metashader.shader entering c:/jk2/gamedata//base/shaders/models.shader entering c:/jk2/gamedata//base/shaders/mp.shader entering c:/jk2/gamedata//base/shaders/nar_shaddaa.shader entering c:/jk2/gamedata//base/shaders/players.shader entering c:/jk2/gamedata//base/shaders/sabers.shader entering c:/jk2/gamedata//base/shaders/scavenger.shader entering c:/jk2/gamedata//base/shaders/skies.shader entering c:/jk2/gamedata//base/shaders/sprites.shader entering c:/jk2/gamedata//base/shaders/system.shader entering c:/jk2/gamedata//base/shaders/test.shader entering c:/jk2/gamedata//base/shaders/text_crawl.shader entering c:/jk2/gamedata//base/shaders/ui.shader entering c:/jk2/gamedata//base/shaders/yavin.shader entering c:/jk2/gamedata//base/shaders/zoom.shader Loading map file c:/jk2/gamedata//base/maps/test.map entering c:/jk2/gamedata//base/maps/test.map Backwards tree volume C:\JK2\GameData\base\maps>C:\JK2\GameData\Tools\\sof2map -vis C:\JK2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- Vis ---- reading c:/jk2/gamedata//base/maps/test.bsp c:/jk2/gamedata//base/maps/test.bsp could not be found C:\JK2\GameData\base\maps>C:\JK2\GameData\Tools\\sof2map -light -extra C:\JK2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ----- Lighting ---- Extra detail tracing entering c:/jk2/gamedata//base/shaders/bespin.shader entering c:/jk2/gamedata//base/shaders/cinematics.shader entering c:/jk2/gamedata//base/shaders/common.shader entering c:/jk2/gamedata//base/shaders/decals.shader entering c:/jk2/gamedata//base/shaders/doomgiver.shader entering c:/jk2/gamedata//base/shaders/effects.shader entering c:/jk2/gamedata//base/shaders/explosions.shader entering c:/jk2/gamedata//base/shaders/flares.shader entering c:/jk2/gamedata//base/shaders/fogs.shader entering c:/jk2/gamedata//base/shaders/gfx.shader entering c:/jk2/gamedata//base/shaders/gfx2.shader entering c:/jk2/gamedata//base/shaders/imperial.shader entering c:/jk2/gamedata//base/shaders/items.shader entering c:/jk2/gamedata//base/shaders/marks.shader entering c:/jk2/gamedata//base/shaders/metashader.shader entering c:/jk2/gamedata//base/shaders/models.shader entering c:/jk2/gamedata//base/shaders/mp.shader entering c:/jk2/gamedata//base/shaders/nar_shaddaa.shader entering c:/jk2/gamedata//base/shaders/players.shader entering c:/jk2/gamedata//base/shaders/sabers.shader entering c:/jk2/gamedata//base/shaders/scavenger.shader entering c:/jk2/gamedata//base/shaders/skies.shader entering c:/jk2/gamedata//base/shaders/sprites.shader entering c:/jk2/gamedata//base/shaders/system.shader entering c:/jk2/gamedata//base/shaders/test.shader entering c:/jk2/gamedata//base/shaders/text_crawl.shader entering c:/jk2/gamedata//base/shaders/ui.shader entering c:/jk2/gamedata//base/shaders/yavin.shader entering c:/jk2/gamedata//base/shaders/zoom.shader Reading c:/jk2/gamedata//base/maps/test.bsp c:/jk2/gamedata//base/maps/test.bsp could not be found completed. Run time was 0 hours, 0 minutes and 43 seconds __________________________________________________ I bolded the parts i think are important. Any luck? jh Link to comment Share on other sites More sharing options...
UniKorn Posted April 23, 2002 Share Posted April 23, 2002 It means that some of your brushes that touch the void are detail instead of structural. Make sure that when you see your map in radiant, you press ctrl+d. Then you will only see the structural brushses. Now make sure that your map is closed. Link to comment Share on other sites More sharing options...
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