zero427 Posted April 24, 2002 Share Posted April 24, 2002 While I have not tried make a player model in gmax and save it straight to the md3 format. I have found a way to save to md3 without being in the tempest game pack. so that you have the full gmax tool set to work with as tempest is really only for making maps. copy the md3exp.dle from the \gmax\gamepacks\Tempest\plugins directory to your \gmax\plugins directory and then you can export a md3 straight from the main gmax program hope this helps somebody Link to comment Share on other sites More sharing options...
phZ Posted April 24, 2002 Share Posted April 24, 2002 cool thnx, i hate tempest Link to comment Share on other sites More sharing options...
k3po Posted April 24, 2002 Share Posted April 24, 2002 thanx. now i need to export to glm. export is greyed. Link to comment Share on other sites More sharing options...
Lord -=[FBF]=- Posted April 24, 2002 Share Posted April 24, 2002 MD3View (from the Raven tools pack) can read an MD3 and convert it into a GLM that JO can read. Link to comment Share on other sites More sharing options...
ShodiKGian Posted April 24, 2002 Share Posted April 24, 2002 It only can convert md3s to glm if it has a single frame, it's unable to handle anything more complicated. Link to comment Share on other sites More sharing options...
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