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JK2 Ded Launcher Ver 1.5


SuperCharlie

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Posted

I spiffed up the program quite a bit and included my newfound launch bat file options as well as auto IP detection and wrapped it all up in a nice setup.exe. For Win only.

 

Get it here:

http://jk2dedlauncher.tripod.com/

 

Currently the program supports:

Server Name

MOTD

Game Type

Beginning Map

Max Players

Time Limit

Frag Limit

Duel Frag Limit

Capture LImit

Inactivity Kick

Force Power Level

Lan or Web Game

Saber Only

Allow Vote

Game Password

Console Pwd (rcon)

Custom Map Rotation

Run last setup

Posted

Something really freaky's going on.

 

Earlier today I downloaded version 1.5 from your web site.

 

On another computer I just downloaded version 1.1 from the same website.

 

Needless to say this was unexpected.

Posted

Sorry Man.. I forgot to correctly change the download link on the home page.. its fixed now..

 

Definetly get the 1.5 it has new commands in the bat files that work better..

 

SC

Posted

Thanks for making this utility available.

 

My server ran just fine with the 1.1 version so you know the old saying about if it ain't broke... :)

Posted

I for one simply could not run a dedicated server *AND* have the parameters easily changed by someone else who is not a consol-rocket-scientist because this server is remotely administered using PCAnywhere. And JKII (and 98% of other games) just wont display video properly on the remote end. So having a simple front end to launch it is my only real option for our members to admin the server.

 

THANK YOU!!

Posted

Thanks like yours are the reason and payment I and a lotta other programmers do this kinda stuff for. From as best I can tell Ive had around 100 people download it, but very few comment afterwards. I appreciate the feedback and your very welcome.

 

SC

Posted

I can't get the Launcher to work. Whenever I hit "Start Server" the program just ends and nothing else happens. It just exits itself and JK2 doesn't start up. Am I supposed to wait or something?

Posted

Help!!! I am running your server launcher program and noone seems to be joining!!! Can somone please look for my server "Ripper's" it is a team based free for all with 8 players...please jion and tell me how it runs!!! Post back here...thanks I DON'T KNOW IF i AM SHOWING UP!!!!

Posted

Its 10 am and I dont see ya man.. also theres no options for team based.. dunno how ya set this one..

 

Load a regular game and get the All Seeing Eye ( http://www.udpsoft.com/eye/ )and see if ya show up there.

 

Also watch your console box when the server launches, it should say sending heartbeat to Ravens master or somethin like that.. if it does, then you should show up in the lists...

 

SC

Posted
Originally posted by SuperCharlie

Also watch your console box when the server launches, it should say sending heartbeat to Ravens master or somethin like that.. if it does, then you should show up in the lists...

 

SC

 

Okay, mine says that but no one else can see my server. I think I need to open up port 28070. Anyone know how to do that? The computer that is connected to my cable modem is a P 120 with 2 network cards in it acting as a pseudo router.

Posted
Originally posted by SsP45

 

Okay, mine says that but no one else can see my server. I think I need to open up port 28070. Anyone know how to do that? The computer that is connected to my cable modem is a P 120 with 2 network cards in it acting as a pseudo router.

 

Another update. If I let the server just sit there, it keeps retrying (every 5 or 10 minutes) to send the heartbeat to masterjk2.ravensoft.com. I think something is blocking the heartbeat signal from leaving my LAN. I think it goes back to that 28070 port again. Any ideas on how to open it to allow the JK2 heartbeat to pass would be most helpful.

Posted

I'm looking right now for it...

 

Sorry, I can't find it.

 

Now with my problem. :D This is a cut and paste of what the JK2 console is saying for my server.

 

Hitch warning: 1809889 msec frame time

Resolving masterjk2.ravensoft.com

masterjk2.ravensoft.com resolved to 204.97.24

Sending heartbeat to masterjk2.ravensoft.com

Hitch warning: 2216 msec frame time

Sending heartbeat to masterjk2.ravensoft.com

Sending heartbeat to masterjk2.ravensoft.com

Sending heartbeat to masterjk2.ravensoft.com

 

It can't get past sending the heartbeat to ravensoft.

Posted

I have almost the same setup here. A P1 233 with 2 nics on win98 with internet connection sharing cable to 4 computers. I did a complete uninstall and removed the registry keys, reinstalled with ver 1.51 and setup a game. It showed up immediately in The Eye.

 

Must be some kinda local prob man.. sorry.. :(

 

SC

Posted
Originally posted by SuperCharlie

I have almost the same setup here. A P1 233 with 2 nics on win98 with internet connection sharing cable to 4 computers. I did a complete uninstall and removed the registry keys, reinstalled with ver 1.51 and setup a game. It showed up immediately in The Eye.

 

Must be some kinda local prob man.. sorry.. :(

 

SC

 

I'll try that right now. However, do all your computers on your LAN have static IPs? I have Windows automatically pick one whenever any of the computers reboots.

Posted
Originally posted by SuperCharlie

DHCP (windows assign) on the ip's.

 

SC

 

So you also have DHCP being used? Do you have any ports open? I've heard from other message boards that for a JK2 server, you need port 28070 open... is that true? If it is, do you know how to open or to forward that port?

Posted

I hate to be a greedy bastard, but... (you knew that was coming no? :) )

 

 

Can you include the inactivity timeout parameter at some point. Criminy, I cant even go take a piss without getting booted, hehe. I know this is to "kill the campers" but in sabers only I would like to set it somewhat higher than the friggin TWO MINUTES that is the default..

 

All my guys are happy my T1 is chugging away now with JKII WooHoo!!!

 

 

You da' MAN!

Posted
Originally posted by SLI_Fallen

I hate to be a greedy bastard, but... (you knew that was coming no? :) )

 

 

Can you include the inactivity timeout parameter at some point.

 

Umm its it in there man.. ;) Its called "Inactivity Kick" and default is 120 seconds but you can make it whatever ya want...

 

SC

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