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The NEXT game...


tempest8008

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I loved JK, MOTS, and JKII...a lot.

 

But I'm looking for something more in a game now...I want COMPLETELY deformable terrain, and the consequences of it!

 

I want a game where some Imperial officer with a security card isn't going to prevent me getting through a door, because I can blow it open or open it with my saber (a la Qui-Gon Jinn).

 

I want a game where I can cut down EVERY tree in site if I want to, or jump up in the branches of said trees, or be IN the branches of the trees and have someone cut it down while I'm in it.

 

In a city, I want to be able to cut myself a new door and step into a room, I want to be able to destroy a wall of computers or control panels, EVEN IF I NEED ONE TO CONTINUE. I want there to be consequences to my actions. If I bring down a building in a city that I'm not supposed to, I want to see civillians running for their lives, I want to be able to help them, or heal them and then have them help me....

 

I want to be able to commandeer a landspeeder, or the floater on the Nar Shadaa street level. I mean why couldn't I have taken control of that floater and gone up the garbage canister right nearby, instead of running all over the place solving arbitrary puzzles?

 

Give characters sets of skills they can increase, like Deus Ex. I remember several levels of that game that I played a couple of times radically different ways because I had chosen different augmentations or skills. The only reason I could DO that was because the levels allowed for numerous ways to reach the same goal.

 

Maybe I'm just angling for better Level Design...?

 

What would YOU like to see in the next game?

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what you want is a combined effort of OFP, red faction, JK2, freespace 2...

i like that plan :)

i also want more interaction with a vibrant lively universe. unlimited NPCs, other people with their own, dynamic agendas, and the ability to progress properly from padwan to jedi. you should be able to choose how far you want to progress, which side to choose etc.

if you so wanted, you could prgress to the level of emperor, amassing armies at your feet, and order the construction of a new deathstar.

 

 

give it 10 years... :p

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I want a game where the decisions i make really effect the REAL world. Like a giant game of "Command and Conquer" with neighbouring countries. But using the real land of the earth

Or a game much like Operation Flashpoint , however ihere were no such things as lag and pings. Get a few hundred people on a server and battle it out op-flash style. Till it comes down to the winning team. However these games wont be released until the year 4034 proberly. Oh well JK2 for the now then :cool:;)

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Originally posted by Darth Seph

I want a game where the decisions i make really effect the REAL world. Like a giant game of "Command and Conquer" with neighbouring countries. But using the real land of the earth

Or a game much like Operation Flashpoint , however ihere were no such things as lag and pings. Get a few hundred people on a server and battle it out op-flash style. Till it comes down to the winning team. However these games wont be released until the year 4034 proberly. Oh well JK2 for the now then :cool:;)

 

Some friends of mine had an idea along those lines. Kind of like BattleBots or Robot Wars, but over broadband internet. You control a real live robot in competition with others. We figured if you could make a robot modular enough, they'd be easy to maintain, and you could "simulate" damage by having modules pop off instead of being destroyed. But can you imagine 30 or 40 people all driving hexapod or wheeled 'bots fighting back and forth with simulated lasers and missiles (heck, make them shoot bottle rockets or nerf darts and simulate the damage)....that'd be intense!

 

You could build up a stable of 'bots you like, configurations you have pre-set up...you select what you want to drive, or even set up the User as a commander and he or she could direct the actions of a 'squad' of 'bots, a la Starcraft or MechCommander.

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Originally posted by tempest8008

I loved JK, MOTS, and JKII...a lot.

 

But I'm looking for something more in a game now...I want COMPLETELY deformable terrain, and the consequences of it!

 

I want a game where some Imperial officer with a security card isn't going to prevent me getting through a door, because I can blow it open or open it with my saber (a la Qui-Gon Jinn).

 

I want a game where I can cut down EVERY tree in site if I want to, or jump up in the branches of said trees, or be IN the branches of the trees and have someone cut it down while I'm in it.

 

In a city, I want to be able to cut myself a new door and step into a room, I want to be able to destroy a wall of computers or control panels, EVEN IF I NEED ONE TO CONTINUE. I want there to be consequences to my actions. If I bring down a building in a city that I'm not supposed to, I want to see civillians running for their lives, I want to be able to help them, or heal them and then have them help me....

 

I want to be able to commandeer a landspeeder, or the floater on the Nar Shadaa street level. I mean why couldn't I have taken control of that floater and gone up the garbage canister right nearby, instead of running all over the place solving arbitrary puzzles?

 

Give characters sets of skills they can increase, like Deus Ex. I remember several levels of that game that I played a couple of times radically different ways because I had chosen different augmentations or skills. The only reason I could DO that was because the levels allowed for numerous ways to reach the same goal.

 

Maybe I'm just angling for better Level Design...?

 

What would YOU like to see in the next game?

 

 

 

what wants never gets, thats what my mum says

 

its..i would like

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My 'perfect' game may sound pretty much boring...

 

I want to play an MMORPG that completely mimics real life. No, not The Sims Online. I want to play in a world with around 5-10 million people, living in a virtual metropolis where there is absolutely NO NPCs around. Project Entropia does that, I know. But PE takes place on another planet, and thus is not a simulation of real-life.

 

Stupid, eh?

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hmmm... i dont know if its such a good idea to simulate life in a computergame. computergames exist to have fun with them, sure, but they are no substitute for the real life, and never should be one.

thus i dont think that a RL simulator taking place in our world would be such a good idea, while the idea on placing it on antoher planet would make it more a game than a life sim. and after all, games are to be gamer, not lives

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I just wanna have fun with what we see every day.

 

You know, what-if situations. What if I wreak havoc in that department store? Will I escape the guards? Will they just arrest me or pummel me into submission first? And a plot behind the world, executed by administrators.

 

I'm not saying that this will be a substitute to real life. :D

 

A life simulator where you can do what you can only fancy in the real world. That's what I want. Maybe add some stupid conspiracy theory (Deus Ex-esque) plot to freshen up the game.

 

Well, I'd settle for a life on another planet. :)

 

AND Morrowind. :D :D :D

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Originally posted by D'akt Sangwar

 

 

 

what wants never gets, thats what my mum says

 

its..i would like

 

 

Actually, "I want" is completely grammatically correct, no matter what side of the Pond you're on. It's just not overly polite.

 

Did you read (and quote) that entire thread just to correct my verbal diarrhea or do you have anything to add?

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Originally posted by CupO'Coffee

hmmm... i dont know if its such a good idea to simulate life in a computergame. computergames exist to have fun with them, sure, but they are no substitute for the real life, and never should be one.

thus i dont think that a RL simulator taking place in our world would be such a good idea, while the idea on placing it on antoher planet would make it more a game than a life sim. and after all, games are to be gamer, not lives

 

 

Who would want a game that mimics real life?

You have to get your character to eat every little while, make them exercise, bolt to the can after those bad eggs you had for lunch, pass a kidney stone? What's the limit? And like it or not if you get pummeled by Department store guards, chances are you're going to end up crippled for a lengthy six week period while your bones heal, IF you aren't permanently crippled with brain damage.

 

There ain't no cheat codes for real life, and putting out a game that mimics it is only going to cause more weak-minded teens to think they are invincible and walk into school with a shotgun.

 

At least with the games we've got if you run into Gym class waving a meter stick and going "woooom, vrooooom" people will only point and laugh.

 

Keep games as games. Real Life is much more interesting when you play it daily, and don't try to skip levels.

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