Jump to content

Home

Problem with .bsp


Lord Ender

Recommended Posts

OK, I'm noticing that JK2Radiant is Inconsistant. It does something like it's suppose to once, then it doesn't do it anymore. First, I had a problem with trying to get the info_player_spawn to work, then it worked. It works sometimes and sometimes it doesn't. NOW, however, I can't convert it to a .bsp It did it with my first little TEST map, but I can't get it now. Please, tell me what I'm doing wrong. Oh, and is there a Tutorial with JK2 Radiant, b/c All I've seen so far are Tutorials for Quake stuff.... I know it's Similar, but there are some differences that would matter when trying to learn. Thanks in Advance.

 

King of the Sith,

 

Lord Ender

Link to comment
Share on other sites

In order to get the map to consistantly compile to a BSP you have to save the map project in your "gamedata\base\maps" directory. I learned this the hard way after several bouts of trial and error. However, occasionaly you may have to resave the map under a different name. After several revisions of my map, the compiling process wouldnt overwrite the bsp to reflect my changes anymore. So by saving under a different name, it would compile a new bsp with my most recent version.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...