jkentmarsh Posted April 26, 2002 Share Posted April 26, 2002 Im trying to figure it out and Im dying....plus doesn anybody know how to make forcefields and other special effects? Link to comment Share on other sites More sharing options...
mapmaker Posted April 26, 2002 Share Posted April 26, 2002 Cylinders *should* be hollow by default. Other then that...I don't know, sorry. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted April 26, 2002 Share Posted April 26, 2002 With your cylinder selected, go to curve > thicken. Fool around with the settings, and you'll figure it out. Link to comment Share on other sites More sharing options...
mapmaker Posted April 26, 2002 Share Posted April 26, 2002 Ah, I see what he meant now Antilles. Alas, I am a newb. P.S Antilles, I like that 'Location: In front of my PC' I don't know why, I just think it's really funny. Link to comment Share on other sites More sharing options...
UniKorn Posted April 26, 2002 Share Posted April 26, 2002 It is not always needed to thicken your patches. (cylinder for instance). If you want to create a large round cylinder around your level (like some parts in the cloud city), just put your cylinder around it, and press ctrl+i, that will "invert" the cylinder, and it will be textured on the inside instead of on the outside. Link to comment Share on other sites More sharing options...
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