Miss_Stalker Posted April 26, 2002 Share Posted April 26, 2002 I made this room and converted into bsp and al that but i cant seem to launch it to test. Ive tried putting it in the base/maps folder and in just base folder but it doesnt work. Do I need to convert it into pk first or can i just launch it as a bsp? thanks Link to comment Share on other sites More sharing options...
Laii Ka Posted April 26, 2002 Share Posted April 26, 2002 Lets say your map is named "map1.bsp" Then do this: make a folder named "maps", put your map1.bsp in it, compress this folder using winzip and when winzip asks for pathname and file name name it map1.pk3 <<<Important. U should now have a file called map1.pk3 where ever u choosed to compress it. Place it in JK2s /base/ directory then start single playergame Open console by pressing "shift+~" or whatever u bound the console command to. Type "map map1" (without quotes) then your map will load up =) Laterz Link to comment Share on other sites More sharing options...
UniKorn Posted April 26, 2002 Share Posted April 26, 2002 <<<OVERKILL>>> don't do that, every time you want to test your map you need t zip it. place your bspfile in base/maps. Normally it should already there if you compiled correctly and you put your map editor settings corretly. now launch jk2, open the console with shift+~ and type: sv_pure 0 map yourmapname and it should load. I use a batfile, located at the same location as jk2mp.exe that contains jk2mp.exe +set sv_pure 0 +devmap duel_wls2 that way jk2 loads my map immediately. Link to comment Share on other sites More sharing options...
Miss_Stalker Posted April 26, 2002 Author Share Posted April 26, 2002 THANK you VERY much. Got it working Link to comment Share on other sites More sharing options...
Laii Ka Posted April 26, 2002 Share Posted April 26, 2002 Sweet Unicorn. As I dont make maps at all I actually didnt know that. Well u learn a new stuff everyday =) Does the same rule apply to other files? Like when trying out a mod I just made. Like if I want to try a new skin, can I place it like the directory structure shows only in base dir using folders without zipping it into pk3 then use sv_pure 0 to use them as normal mods? That would be really usefull since endless zipping is kinda dull when u try a mod out like 10 times =) Link to comment Share on other sites More sharing options...
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