patchx Posted April 26, 2002 Share Posted April 26, 2002 if any one wants to know a really easy way to make there doors elevators etc. make noises when they start moving when they move and when they stop really easily read below...cause it had me buggered for a while. type in the key soundset in the entities menu of your door, elevator, whatever find a sound set in the sound.txt file in the sound folder that seems like it would suit yuur thingo and enter that as the value yeehoo -patch Link to comment Share on other sites More sharing options...
Reelo Posted April 26, 2002 Share Posted April 26, 2002 "Sound" folder? Where? Link to comment Share on other sites More sharing options...
patchx Posted April 26, 2002 Author Share Posted April 26, 2002 in the base folder if you've unpacked both pk3's -patch Link to comment Share on other sites More sharing options...
Reelo Posted April 26, 2002 Share Posted April 26, 2002 How would you do that? (i'm sorry, i'm dumb as a pitroid since im new to this whole thing) Link to comment Share on other sites More sharing options...
patchx Posted April 26, 2002 Author Share Posted April 26, 2002 you should have assets0.pk3 and assets1.pk3 in the base directory of ur JO folder unpack them using winace or winzip or whatever into the base folder and you can access or the resources contained within yo edit with -patch Link to comment Share on other sites More sharing options...
Patrickj64_ak Posted April 26, 2002 Share Posted April 26, 2002 just a stupic question for you?? if it is unpacked? will it still play or do you have a copy unpacked just to have access to it? Link to comment Share on other sites More sharing options...
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