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flippin

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yeah,

 

manipulating metashaders right now isnt really nice because we dont have the clue wheres the problem...but i´m not sure that its the fault of my metashader since my custom entry in the metashader is more or less very very equal to the original "s_0" one.

 

The Raven Team is trying to help me out right now and maybe we just need a bit patience. When ever i got that terrain to working you will hear it:)

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I've been playing with easygen, myself, and while it works great for creating the terrain, the exporter is set up for the original q3arena version of the engine, and jk2's has a few things changed. I've managed to get all of the different settings sorted out that I can find...jk2radiant now loads easygen .map files properly, but refuses to actually create the .bsp file on compile..even though I'm no longer getting compile errors.

 

If anyone gets a terrain editor working that will compile into jk2 maps, please let me know!

 

-roszce

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