dcjoe Posted April 26, 2002 Posted April 26, 2002 Well i tried to add a tie fighter in my map and used a func_train for it, wich I made with box with invisible textures and an origin brush inside... I've activatet the flags player_use and TIE, I also took the model2 key with the value: models/map_objects/ships/tie_fighter.md3 of course, i've counstruktet a trigger (working of course) and 2 path_corner, and the second one without an target. The result: The map crashes Hope somebody can help me..
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