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Tie Fighter... I have no idea


dcjoe

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Well i tried to add a tie fighter in my map and used a func_train for it, wich I made with box with invisible textures and an origin brush inside...

I've activatet the flags player_use and TIE,

I also took the model2 key with the value:

models/map_objects/ships/tie_fighter.md3

of course, i've counstruktet a trigger (working of course) and 2 path_corner, and the second one without an target.

The result: The map crashes

Hope somebody can help me..

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