Carnival Posted April 26, 2002 Share Posted April 26, 2002 could i use an editor like maya instead of gmax... importing to milkshape then to the md3 viewer to convert to glm? Link to comment Share on other sites More sharing options...
Madjai Posted April 26, 2002 Share Posted April 26, 2002 i dont see why not, try it. Link to comment Share on other sites More sharing options...
creedguy Posted April 29, 2002 Share Posted April 29, 2002 Can you export a character model FROM Gmax to work with JO? I didnt even think you could use it for quake models. Someone please validate this! Gmax is totally fun to model in, but I thought it was a waste because you cannot use your models for anything but quake and only with tempest. Link to comment Share on other sites More sharing options...
A101 Posted April 29, 2002 Share Posted April 29, 2002 There could be an XSI exporter for Maya. If there is then you could most likely be able to use the exported XSI file with Carcass Link to comment Share on other sites More sharing options...
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