gunpowdah Posted April 26, 2002 Posted April 26, 2002 Anyone know how to import/export models and levels from 3dmax to JO format?
spacermonkey Posted April 27, 2002 Posted April 27, 2002 I know tempest for gmax had level editing support for quake 3, but unless you get that/read the info on it I cant really help. It may be that you can build your whole map in max and then export it as a md3 - importing it into radient and then converting it but I could just be talking ****e.
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