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n00b 3DMax 4.2 question


gunpowdah

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I know tempest for gmax had level editing support for quake 3, but unless you get that/read the info on it I cant really help. It may be that you can build your whole map in max and then export it as a md3 - importing it into radient and then converting it but I could just be talking ****e. :o

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