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BOT editing?


Darth Brass

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Ok, main thing you need is the file that ends in .bot...you can actually forget about .jkb for the moment. The .bot file goes into the base/scripts folder, and what you need to do is give it four things: a name it will use in multiplayer(make it unique so you can find it in the bot menu), what model and/or skin it will use(I get by just by telling it the model...but you can tell it to use a specific version, like say the j2 jedi model), what color lightsaber to use(it's a number...if I remember right, 0 is red, 3 is green, 5 is purple, etc), and finally the location of its .jkb file.

 

If there's another bot already in the game that you want your bot to emulate, just point it to its .jkb file... Let's say you want your bot to mimic that wuss Luke. For the personality line, you'd put /botfiles/Luke.jkb and that's that. You have a Luke wannabe...not that it's a good thing, but oh well.

 

Editing the .jkb file is no problem, and it lets you change speech, weapon preferences, force powers, etc. Just remember the .bot file goes in base/scripts and .jkb goes in base/botfiles. Long as you have two valid files in the right places, and the .bot file is directing it to an existing .jkb file, it should show in game...

 

One more thing, the game doesn't seem to read bots correctly if they're just in the folders...it's best to put them in a pk3 file with the directories... For some reason it won't reload bots that are right in the directory if the map changes, or something like that...odd bug.

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