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Door Commands


B0MBER II

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I haven't done double doors yet with JK2Radiant, but from what I've read thus far it requires door teams. As for getting doors to open, it shouldn't matter how small the door is, just make sure to give it an angle value and flag it as a func_door and it should open. It might help if you could give some additional information about the situation, like are the doors that aren't opening fitting to the doorway, or are you trying to put them in diagonal walls (I've had some weird effects from func entities in diagonal walls, and apparently they're random effects, according to raven)?

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