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The wait command


Krash

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Posted

I have so many ideas for scripts I'm working on, but I cannot get the wait command to function properly. It worked in Q3, does it still work in JK2?

Posted

hi

 

jep it should also work in jk2. To give an example, i have used the wait command on a trigger_multiple entity for my doors because i wasnt satisfied with the spawned trigger entities that open doors if you step into one of them. So i implemented the wait-key with a x second value to avoid the trigger_multiple sending open-close-signals to the doors continuous (resulting in continuous closed doors).

 

i used wait on func_button too, it works, but perhaps it won't work on every entity-function

 

hope i could help you

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