Phillio Posted April 27, 2002 Share Posted April 27, 2002 I saw in a thread that you can change your player in SP. The person didn't explain very well and I can't get it to work! Can someone explain please? Thanks for help! Phillio Link to comment Share on other sites More sharing options...
Foogioh Posted April 28, 2002 Share Posted April 28, 2002 you can't change the skins in SP (I don't think). Link to comment Share on other sites More sharing options...
In Like Flint Posted April 30, 2002 Share Posted April 30, 2002 You can. I want to find out too. I just haven't found some instructions that cover all the bases. Post here if you know how! Link to comment Share on other sites More sharing options...
Darkhold X Posted April 30, 2002 Share Posted April 30, 2002 Well the one "gothJan" skin thats availible replaces her in multi, and single, so it can be done pretty easy I would say. Try getting that skin, and seeing how they did it. I would like to replace Kyle with one of the skins since he looks like such a dork in the first place. Link to comment Share on other sites More sharing options...
EchoBlade Posted April 30, 2002 Share Posted April 30, 2002 This is what I posted on another tread not sure if I'm the person that didn't explain it well tho heh. I use Winzip to do my pk3 files but I'm sure Winace does the same thing This is what I do to change Kyle in SP to another Skin create 4 folders "Test_Folder\models\players\Kyle" copy\paste the image files from what ever skin or want ( most are found if you extract assets0.pk3 ) into the Kyle folder. backout til you see the folder "models" rightclick it and there is a winzip option. choose "add to Test_Folder.zip" ( Test_Folder is a name I use, yours may be different ) rename the file to "What_ever_you_want.pk3" it has to be a pk3 file to work. then move the file to your GameData\Base folder that should work, I did it earlier today so hopfully I got all the steps writen down right. A good way to test if you get the path right is to just extract into the orginal base folder and see if the path goes "GameData\Base\models\players\kyle\" then just delete the new folders so they don't take up room. Echoblade Link to comment Share on other sites More sharing options...
SEPtIc cHiLD Posted April 30, 2002 Share Posted April 30, 2002 ok I'm assuming you don't know how to make multiplayer skins either. I'll try to explain. First you gotta extract the skins for the model you want to use instead of kyle. There'a file called assets0.pk3 inside your jedi2/gamedata/base folder. Unzip assets0.pk3 using winzip, put the contents somewhere like c:/jedistuff where you'll find it again. Ok create a new folder in C: called models. Inside that create a folder called players. Go back and into to c:/jedistuff/models/players, copy the folder of the player the want to use eg desann. Back to c:/models/player and paste the desann folder inside it. Change the name of the desann folder to kyle. Open your new kyle folder (c:/models/players/kyle) inside that folder find a file named model_default.skin, open it with notepad. Go through every line in this document and wherever the desann folder is mentioned you must rename it to kyle. eg: hips,models/players/desann/legs.tga will become: hips,models/players/kyle/legs.tga Ok, now zip up your c:/models folder into a pk3. Name it something like newkyle.pk3. Then put it in your jedi2/gamedata/base folder. And away you go. Note: better to start a new game with the new model in. If you try to play it from a saved game where you've been usin the kyle model, strange things will happen. Link to comment Share on other sites More sharing options...
EchoBlade Posted April 30, 2002 Share Posted April 30, 2002 no need to change the model_default.skin file. All the game looks for is the Kyle folder and just follows the links to the images for displaying. Link to comment Share on other sites More sharing options...
SEPtIc cHiLD Posted April 30, 2002 Share Posted April 30, 2002 nah you DO have to change the model_default.skin file. You can only leave it as it is if you're puttin in a kyle reskin. Link to comment Share on other sites More sharing options...
JediGhost[SITH] Posted April 30, 2002 Share Posted April 30, 2002 Umm, okay... Here's my instensly detailed version that I posted a while ago in another thread: When you load the assests0.pk3 file in WinZip, click PathName to arrange the files in order of paths. Find the kyle files (path is models\players\kyle), extract ALL of Kyle's files to a folder called \models\ (example: G:\models\), which, in turn, will place them in \models\models\players\kyle. Do the same for the new skin, erase all of kyle's files, move all of the new guy's files to Kyle's folder, then go to the main drive the \models\ is located on (example: if you put them to G:\Models\, which is actually G:\models\models\players\kyle, go to the G:\) Once viewing the drive, right click on the first models folder. After right clicking, select "Add to Zip". Click New, type in a file name and type in .pk3 at the end. (example: go the G:\, right click the first models folder, click Add to Zip, click New, type in "newmodels.pk3") Click Add, hopefully the NEW Kyle skin(s) will appear, with the pathname of "models\players\kyle", it cuts off the first models folder because it adds everything in the FIRST models folder, to the zip. If your new .pk3 file is showing up with no pathname, you did the folders incorrectly. NOTE: I didn't use Winrar, I have no idea how to use it, if your using it, I can't help you, so don't use it EDIT: Let me get more specific with extracting the assets0.pk3 file... Load the assets0.pk3 file in Winzip. Click the pathname button so the files are in pathname alphabetical order Now (looking at the pathname names) find "models\players\kyle" select ALL the files that go the path "models\players\kyle" and extract them to a \models\ folder on a drive. (Another example: C:\Models\) and hopefully it will place them in C:\models\models\players\kyle.. If your computer does not do it automatically, then, you guessed it, place them there manually . Now find your new skins pathname (I use Shadowtrooper). So, on the assets0.pk3 file, find ALL the files for the pathname "models\players\shadowtrooper" (example). Extract them to the same place (Example: C:\Models\) Which will place the shadowtrooper in C:\models\models\shadowtrooper, right next to Kyle's. Go to Kyle's folder, delete ALL his files. Move the shadowtrooper's files into Kyle's old files folder. DELETE Shadowtrooper's folder. Now, In Windows Explorer, click the drive you put the models folder onto. C:\, in this case. From there, right click the models folder you see. Inside the models folder you right click, SHOULD be the addres \models\players\kyle, which is what you want. After right clicking the models folder, add to zip. Click New, type in a name with the extension *.pk3, first letter being beyond the letter A in the alphabet. Click Add, and with any luck, the new kyle's skin files will appear in the zip (AKA, PK3) with the pathname "models\players\kyle". Once again, if no pathname appears, your folder paths were wrong. .. It's pretty easy once you get the idea... I've even started replacing everyone skin models NOTE AGAIN: If you replace someone's skin, that model on Multiplayer will be the new replaced. So when you play multiplayer, I suggest moving the modified .pk3 file out of the gamedata/base folders Any problems understand that? Read this one and maybe it'll help: 1. Copy all of kyle's skins from the assets0.pk3 file to a folder on a drive called \models\ (EXAMPLE: G:\models\). 2. It should automatically place it in subfolders (EXAMPLE: Extracting to G:\Models\ would place the files in G:\models\models\players\kyle) 3. Extract your wanted skin to the same destination (EXAMPLE: If you put Kyle's to G:\Models\, extract the new guy's to G:\Models\), It will be in the same folder, but instead of going to Kyle's folder, it will go to it's skin's name folder. 4. Go to Kyle's folder and delete all his files 5. Go to the new guy's, move all his files to where kyle's were. 6. Delete the new guy's old folder (Keep Kyle's) 7. Go to Windows Explorer and go to the drive (Example: G:\) and right click the folder name from that drive. 8. Add that folder to a ZIP. Click New, and where it says the file name, type in a name (Any Letter under A in the alphabet) and make it a *.pk3 extension (EXAMPLE: Newskin.pk3 It will be a zip file saved in pk3 format) 9. Load the zip (AKA, Pk3 file) and make sure all the new skin files are there, and the path reads "models\player\kyle" 10. Place the new pk3 in your GameData\Base folder and play the game! Link to comment Share on other sites More sharing options...
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