[BH]GMAN Posted April 28, 2002 Share Posted April 28, 2002 I've used this 'see-thru' grate shader for the middle of a catwalk. But when I spawn ontop of it.... I fall through it. How can I fix this? I was looking at this one tutorial, and towards the end he talks about using a 'simple mesh' instead of a brush to apply the texture to, I have no idea what he means by that. Here is URL to the tutorial http://quake3.qeradiant.com/q3afiles/shader02.htm Can someone help me with this? -GMAN Link to comment Share on other sites More sharing options...
Waspie Posted April 28, 2002 Share Posted April 28, 2002 Simple. =) Stick a clip brush over it. There should be a "system" or something texture directory.. Load that, and select the one that has "clip" written all over it. Put that over the grate, and it'll keep you from falling through. Link to comment Share on other sites More sharing options...
mapmaker Posted April 28, 2002 Share Posted April 28, 2002 And just so you know, you can put a clip brush on anything that isn't solid, including models. Link to comment Share on other sites More sharing options...
[BH]GMAN Posted April 28, 2002 Author Share Posted April 28, 2002 Thanks for the help guys Link to comment Share on other sites More sharing options...
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