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Could any 1337 Jk2Radiant wizard help me with this short and hopefully easy queston?


Wired

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When I compile my map I get these warnings:

 

Entity 0, Brush 115: duplicate plane

Entity 0, Brush 117: duplicate plane

Entity 0, Brush 125: duplicate plane

Entity 0, Brush 130: duplicate plane

---You get the picture---

 

 

As far as I can tell it points to a brushes I've made into a triangular shape, and my questions is:

1. Do I have to fix this, will it slow down my map or something?

2. And is the only way to fix it to delete the old brushes and redoing them?

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Thats easy...

To your question: You have to delete them because they are deformed (I dont know how but they are)

You have to find the brushes who are Deformed.

Do that with misc, find brush... and the enter the brush number.

If y find them just deletet them and it shoud work

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