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Sky Tearing


avp2

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Posted

Rig: AMD 533, Voodoo 4 (32mb), 256ram

 

In game everything runs find unless i can see the sky, then the sky "tears" into the rest of the polygons and my game slows down extrememly, I know my V4 isn't the best to use but it works great indoors. I have tried enabling V-sync and/or disableing HSR but with no avail. Any help or anyone with this problem also?

Posted

ok, I installed the quake3 wickedgl drivers, and the problem is fixed, along with better frame-rates, and not as bad input-lag

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