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Game crashes at random, OpenGl problem--help please!!


aredesh

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i've got a voodoo5......i'll be playing the multiplayer, and then outta nowhere, it just closes itself up. so when i try to open the game again, it just starts to load and the crashes again. i can't open the game again until i restart windows 98. one time the multiplayer crashed, so i tried the single player, and it crashed while loading as well, but the log thingy didn't crash and it said Gl driver problem or something, how can i fix this?

 

here is the log thingy that appears after the multiplayer has crashed once and i go to start the single player:

 

JK2: v1.02a win-x86 Mar 4 2002

Initialising zone memory .....

----- FS_Startup -----

Current search path:

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files)

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files)

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData/base

 

----------------------

14685 files in pk3 files

execing default.cfg

execing jk2config.cfg

couldn't exec autoexec.cfg

...detecting CPU, found AMD w/ 3DNow!

 

------- Input Initialization -------

Skipping check for DirectInput

Joystick is not active.

------------------------------------

 

------- Force Feedback Initialization -------

...inhibited, not initializing

 

----- Client Initialization -----

----- Initializing Renderer ----

-------------------------------

----- Client Initialization Complete -----

--- Common Initialization Complete ---

Working directory: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData

----- R_Init -----

Initializing OpenGL subsystem

...initializing QGL

...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded

...setting mode 4: 800 600 FS

...using desktop display depth of 16

...calling CDS: ok

...registered window class

...created window@0,0 (800x600)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 16, 16, 0 )

...27 PFDs found

...hardware acceleration found

...PIXELFORMAT 2 selected

...creating GL context: succeeded

...making context current: failed

...failed hard

...restoring display settings

...WARNING: could not set the given mode (4)

...setting mode 3: 640 480 FS

...using colorsbits of 16

...calling CDS: ok

...created window@0,0 (640x480)

Initializing OpenGL driver

----- CL_Shutdown -----

RE_Shutdown( 1 )

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...releasing DC: failed

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

-----------------------

GLimp_Init() - Invalid GL Driver

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i did allof that stuff, and it still crashes....and then, i was looking through that winers guide thing, and came across this post that read "Don't use a No-CD crack, it will cause problems in multiplayer"

 

 

 

.....i probably spent 4 hours trying to fix my "opengl" problem experimenting with other voodoo drivers and opengl drivers.......

 

 

what an idiot i am.

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